Jump to content

KallangoVerde

Members
  • Content Count

    42
  • Joined

  • Last visited

Community Reputation

9 Neutral

2 Followers

About KallangoVerde

  • Rank
    Rocketeer

Recent Profile Visitors

532 profile views
  1. Hello Benjee10! Do you have plans to add an antenna (ku Antenna) to the "Z1 TRUSS"? (I always forget to ask this, but not today) It is possible to improvise well with standard antennas but it would be nice to see that come true. There was another mod that had this antenna but I don't remember the name...
  2. (the same vehicle can’t collide) Yeah... it makes sense, I hadn’t even thought about it.
  3. It's good to see you man! The mod did very well and that was surprising to me, I thought it would have a lot of problems from one version to another ... but it is possible to use it temporarily taking care. Yesterday, during the tests, canadarm went through the structure parts (laboratories, capsules, engines, etc ...) a few times but I didn't report it because I don't know if this is a bug or a normal game mechanic. (Or I that I misused kkkk) I'll leave KSP.log (installation with mods) here below if you want to take a look. KSP.log : https://drive.google.com/file/d/1i
  4. (Google Translate) I finished testing on KSP 1.11.0 and the mod worked very well. Here are some tests: - test of multiple robotic arms. - simultaneous testing between robotic arms. - simultaneous testing of multiple robotic arms between different ships. - alignment test. - test of controller commands. - ground movement test. - ground movement test with minimal gravity. - motion test in orbit. (+ Persistent Rotation mod) Observations I made: - VEE spheres (yellow / red / white) are not always exactly aligned. - The "AHinge / BHinge" folds doubled when I tested o
  5. (Google translator) Hello Friend... I used this mod a while ago in version 1.7.3 of the game but I'm only now back in the KSP. I read the topic again and didn't see anyone commenting on the latest versions. The last time Trufiadok replied / or went online a long time ago so I don't know if the mod is still being administered. But tonight I will be testing the mod in KSP 1.11.0. A clean installation and one with mods. If it works out I'll come back here to let you know...(remembering that I'm just an ordinary player)
  6. My intention is to change only the NavBall ... I like the stock system of the planets / galaxy / etc etc ... I am still reading and learning how to install. Thanks!
  7. Sorry for the silly question, but where did you get this NavBall? I thought it was amazing!
  8. Great news! About KSP 2 I have 3 hopes: - Canadarm (STOCK) - May the game adopt this mod as stock - And that my PC can run the game kkkk It would be beautiful!
  9. I know ... I also use this mod, but this tower of yours is for special plans kkkk Thanks!
×
×
  • Create New...