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DA299

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  1. @ValiZockt I have one more question; why do some engines have different fuel ratios? For example; the vector-which is made cryogenic by this mod- uses 23% Lqd. Oxygen and 77% Lqd. Hydrogen; while all the engines from BDB and cryogenic engines (the mods) use a ratio of 93% Lqd. Hydrogen and only 7% Lqd. Oxygen. I did some research and it seems like the optimal ratio for hydrolox engines is 5-6 parts hydrogen to 1 part oxygen; which equates to 83-86% Hydrogen and the rest Oxygen- so why these numbers are not used? RF-stock's hydrolox fuel ratios makes rockets which use vector( based o
  2. Hi Everyone, I have a question; does anyone know how to (globally) edit the engine dry mass in this mod? I'm playing with RF-stock in RSS, and I really need to have low engine masses, this mod doesn't touch the engines' masses-because they remain their stock values. So, I downloaded SMURFF to solve this problem, but apparently it doesn't work alongside RealFuels-Stock. How do I edit the engines masses so to make them to closer to reality? I don't want to play with RO (it's great but too hard for me), but to really enjoy a RSS playthrough, I need low part
  3. Hi Everyone, I have a question; does anyone know how to (globally) edit the engine dry mass in this mod? I'm playing with RF-stock in RSS, and I really need to have low engine masses, this mod doesn't touch the engines' masses-because they remain their stock values. So, I downloaded SMURFF to solve this problem, but apparently it doesn't work alongside RealFuels-Stock. How do I edit the engines masses so to make them to closer to reality? I don't want to play with RO (it's great but too hard for me), but to really enjoy a RSS playthrough, I need low part
  4. I have B9-PS v2.14, so should I update it to v2.16+?I haven't used the VTOL engines yet, but besides that I didn't notice any issues. Also, yes forcing CKAN to install KSP 1.9/1.10 compatible versions is the only way to get the latest version(s) of OPT.
  5. @JadeOfMaar so I just checked and it turns out that that CKAN lists OPT Legacy 1.6.2 and OPT Reconfig 1.9.2 as the latest version compatible with KSP 1.8.1, I don't know which versions are latest exactly, but they are both 2.0.0+, so I figure this might be what's causing the issue.
  6. I mean you're gonna have to give a bit more info, such as which KSP version etc; but I think you're issue is that You want a different reference frame than the surface-fixed one. If that is correct, then you can only do that(change inertial or reference frames) once you are in orbit, I don't know the reason for this, but principia is a complex mod. The Solar system is the same, the earth is not the center-it orbits the sun- it's just that Principia shows you views from different reference frames, and the default frame is surface-fixed inertial. Once you're in LEO(low earth orbit
  7. I don't think it was too old, I mean it could be one or two updates ago but not older than that, because I checked in the GameData folder and both Legacy and Reconfig had been installed.
  8. Thanks a lot for the reply, but that was not the issue, no detail at all was showed for the tanks. But I did manage to find the issue; turns out that I had installed OPT using CKAN and it somehow messed up the install, so I installed manually and now everything is good. @JadeOfMaar I reaaally love this mod, big thanks to you for maintaining it!
  9. Guys I have a problem, I have a lot of mods installed(major ones include Kerbalism, KSP-IE, configurable containers), but when I install OPt legacy with OPT Reconfig, none of the fuel tanks( from OPT) appear to hold any fuel. I've double-checked everything and I have all of its dependencies(B9-PS, CRP) installed, but this issue persists, can somebody tell me how to resolve this issue??
  10. Hello Everyone, First of all, I apologize if this isn't in the right forum. With that out of the way, let's get started; This is (as of now) just a feasibility study, but I want to be able to build a methalox fueled airbreathing SSTO in Real Solar System and Realism OverHaul. To orbit Earth a velocity of 7.8 Kmps and an DeltaV of almost 9000 m/s is required. I will assume a 100 tons total mass for the total vehicle, as it is a nice round number. I want the air-breathing mode of the engines( 'jet' mode ) to get me up to around 3500 m/s or Mach 10.5. I assume this is rea
  11. Hello Everyone, I'm playing with Kerbalism (stock configs) in RSS (no RO)... I really love the mod, however I have a question: is it possible to modify kerbalism's planetary radiation configs? I'm asking this becuase I have a station in LEO ~310 km, and it occasionally warns that the station is entering Earth's radiation belt even though according to Wikipedia, the inner Van Allen belt starts at around 1000 km above the Earth's surface. On kerbalism's wiki it states that kerbalim is compatible with RSS, then why this discrepancy. Perhaps @Sir Mortimer can answe
  12. I'm playing on ksp 1.8.1 RSS without realism overhaul.The heating effects are managed by realheat, so I don't think the heating i a problem.I recently built a perseverance rover replica, and used procedural fairings to make an aeroshell for the rover. A 3.75 m Heatshield(stock) was also used. The fairing has a max temperature of 2600 K and the rover is only 1600 K. I tested it by putting it through Earth Reentry... and the rover overheats even when it is inside the aeroshell. Can anyone help me out on this issue??
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