blspblackdeath

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About blspblackdeath

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    Old Guard

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  1. Brilliant, finally I can return to one of my favorite games of all time. Yay new content!!! *Dusts off his KSP game*
  2. First of thank you for the reply. Well ancient is the point it was the first Landing Leg in KSP. Well until now I managed to get it to work with minor tweaks. You got me. I was looking for a easy solution. But now I have at least some idea what to do. It will take some time but I appreciate the roadmap.
  3. Anybody?!?
  4. Hello, I was away for a while and I want to revive my Orginal KSP Parts Mod for 1.2. I'm almost through with all parts exept the old Landing Leg. The problem is that I can't get the legs to expand. I get the toggle button but nothing moves. Next problem is I don't have an idea about modules. So if anybody wants to help it would be appreciated. So here for your info the part.cfg and a screen of my problem: Part Folder
  5. OMG. I just found that and thought it would interest some of you. I didn't expect some bigmouthes to finish me off just because I didn't write a thesis on that matter. Smartassary doesn't show intelligence.
  6. Not NASA Released over 10,000 Photos from the Apollo Moon Mission Have a look: https://www.flickr.com/photos/projectapolloarchive/page1
  7. Thanks. I will upload it on Curse.
  8. Its no necro. The mod is still worked on. Its just on hold for some weeks until I'm ready to work on it again.
  9. Well great work TheMoonRover. Update released. Changelog: > A couple of engines had their thrust curves changed. > Mk1 Fuselage fuel capacity increased. > A couple of other minor tweaks and fixes. > Added the Mk1 Inline Cockpit from v1.0.0 to v1.0.2 > A secret feature in career mode.
  10. Thanks to TheMoonRover our next update 3.1 is released. Changelog: - Converted .png and .mbm format textures into the .dds format. - Worked for all the part textures bar the oldest tri-coupler. - Fixed a couple of errors in part configs which were flagged up in the debug log. - Put both avionics nose cones in the same folder to avoid duplicated models and textures.
  11. Therefore is the new Engineer`s Report which doesn't show us D/V, grrrrrrrr.
  12. Kerbal Historical Institute 3.0 is released. Come play with old KSP parts in KSP 1.0!!!
  13. Well thank you, I will try that.
  14. Thats the problem I don't get a a Minmus contract.