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décepteur

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  1. But that would render the config unusable for RealFuels-configured engines
  2. Oh neat, the list is sufficiently fleshed out for starters, to me at least. Thank you for your work
  3. Hi @JadeOfMaar ! Will you eventually make configs for RealFuels ?
  4. Hello, I'm having a problem where going out of time warp high above Iota makes the game freeze. I get the warning in the console : "can't find preset 'low' for pqs 'Iota'". Anyone else got it ? I'm playing on 1.10.1 EDIT : nvm, I realized some configs i had written were screwed up
  5. Hello, I've been writing configuration files for the JNSQ planet pack to implement axial tilt to the planets and change the moons' orbits and axial tilts accordingly. The orbits and tilts obtained are correct ; however, i've just noticed that the rotation of moons tidally locked to their parents fall out of sync, despite the fact that tidal locking is set to True. They all have in common that their axial tilts were edited. Here is part of the code for the orbit patches: @Kopernicus:FOR[JNSQ] { @Body:HAS[#name[Mun]] { @Orbit { @longitudeOfAscendingNode = 89.12579 @inclination = 23.85602 @argumentOfPeriapsis = 120.80061 } @Properties { %tidallyLocked:NEEDS[Principia] = True } } @Body:HAS[#name[Minmus]] { @Orbit { @longitudeOfAscendingNode = 86.83435 @inclination = 29.33432 @argumentOfPeriapsis = 302.83890 } @Properties { %tidallyLocked:NEEDS[Principia] = True } } } Here are the corresponding axial tilt patches: principia_gravity_model:NEEDS[JNSQ] { body { name = Kerbin reference_instant = JD2451545.000000000 axis_right_ascension = 0 deg axis_declination = 66.5 deg reference_angle = 0 deg } body { name = Mun reference_instant = JD2451545.000000000 axis_right_ascension = -0.87421 deg axis_declination = 66.14398 deg reference_angle = 0 deg } body { name = Minmus reference_instant = JD2451545.000000000 axis_right_ascension = -3.16565 deg axis_declination = 66.66468 deg reference_angle = 0 deg } } Finally, the cfg files for bodies of the JNSQ pack are in the following format: @Kopernicus:FOR[JNSQ] { Body { Orbit { ... someOrbitalParamter = xxx ... } Properties { ... parentBody = something tidallyLocked:NEEDS[Principia] = True ... } ... } So my question is : is the lack of tidal locking a result of my own misunderstanding of moduleManager, or is it a limitation of Principia itself ?
  6. Hello to the Galileo team ! I'm really enjoying your mod so far. I've got a question : do you ever plan on implementing axial tilt & oblateness configs for principia users?
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