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  1. Alright, i'll try it out. Though when I use the center of mass overlay, its in the middle of this ship. I don't think that the MJ part would have any affect. But i'll still go for it. Thanks, the navball isn't exactly going up now. Instead, its hard to circulate. Guess I need to start watching orbit tutorials again. But yeah, thanks for the help. That pretty much answered my question, at the most.
  2. Yeah! Sure thing, i'll record it. Though, like you said. There are a ton of other ways a gravity turn could be done, so mine might look different or wrong without me knowing that it is wrong. Also, like I said I use stock vessels since I'm really not creative. I'll be using the kerbal 1 https://drive.google.com/file/d/1X1V5smpN2-XPOeX35-J9jFApklRXyIpu/view?usp=sharing
  3. So, when I'm doing a gravity turn. I always have SAS on, I know how to get into orbit and do a gravity turn. Though, recently when I've been doing a gravity turn. My pro grade pitches slightly up, note that i'm not giving any input for it to be doing that. Not sure why, and like I said. I've done this so many times before, and i've done it really good. Though now that I do a gravity turn, I have this problem. I usually use stock KSP rockets as I'm not very creative. And if its built by the KSP team, its impossible to be a design flaw. The only thing I add onto the stock ksp rockets is the mechjeb case which I usually place at the command pod. I'm not quite sure as to why this might be happening. I'll be sure to answer any questions you guys have!
  4. Ah thanks a ton for clearing that up! I use mechjeb a ton, saw the option "hotstaging" in the ascent guidance, and didn't know what that meant. The only thing I still don't know from this is how would this benefit you or your rocket? Whats its use? Is it better then normal decoupling/staging? Otherwise thanks for taking the time to clarify that!
  5. The title pretty much says it all. Out of curiosity, what is hotstaging and what is it good for?
  6. So I've built a station, and I want it to be in a 120km orbit. Yet i'm not sure what a solar orbit is. I have a infrared scanner on it and when i put it on a normal orbit, it says it needs to be on a solar orbit. Whats a solar orbit?
  7. Yeah, I have respawn on and its always on. Yet they're not respawning.
  8. So recently, I noticed Jebediah and Valentina weren't in my inventory. And if they were missing, they should have been back by now. I checked the astro complex and it said both were"K.I.A". Fyi, they're not missing as i checked everything in my tracking station and the astro complex doesn't say that they are missing. Edit: I found out that K.I.A means killed in action, but they should've re spawned. I set the re spawn timer to 1 hour and I'm sure I've been playing for more then 1 hour. Any of you know how to respawn them?
  9. Yeah, I just want to TP stations into Kerbin's orbit. And thats it!
  10. Oh yeah! Totally forgot about that! I'll just use that, but is there a way to adjust your orbit altitude as the only literal thing I understand in that tab is inclination.
  11. So I like testing custom space stations in KSP Sandbox but a challenge is making a big enough rocket to get it to orbit perfectly. I want to take a next step into making stations and by that I mean start to make big ones. Yet I cant bring them into orbit, which I hate. After lurking around on the internet, I saw some comments on posts saying that you can TP stations into orbit using hyperedit. I went onto the HyperEdit website but the latest release is for 1.7. I'm not sure if it will be compatible with 1.8. Please link me to a continued version of HyperEdit or a updated version for 1.8. I also heard that the BETA version of it is for 1.8 but I don't know how to download it. Thanks if you read this far. I'll appreciate all of the help you guys give me. Anyways, yeah.. can I get some help?
  12. Thanks! I downloaded it and its been a very big help! It said my version was 1.8.1 and the mod said its for 1.8 and I got confused. Thanks for clearing up my misunderstanding. I usually use/download mods that say they support 1.8.x. But yeah, thanks a ton!
  13. Is there a version for 1.8.1/1.8.x? If so please link me it.
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