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miklkit

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Posts posted by miklkit

  1. Drive to the Mohole, they said.  It will be easy, they said.  It will be fun!, they said. 

      The first part was getting a rover to Moho.  In orbit getting ready to head to Minmus for refueling.

    E6SFET6.jpg

    Landed with 54 m/s of fuel to spare.

    wH8hzko.jpg

    refueling

    AMGx8YR.jpg

    barely made orbit

    hfZnuM6.jpg

    easily made it back again tho

    8ORUlqF.jpg

    Then the trek began.

    rirmYMa.jpg

    Almost got stuck once.  The Mohole is underneath the rover.

    4aZUUAd.jpg

    This is about the steepest grade it can handle.

    Wf6aAKt.jpg

    We made it! 

    kdLeAGP.jpg

    ObGNO9H.jpg

    Now to make it back to the equator again somehow. 

  2. 21 hours ago, SpaceFrog said:

    X3TM2Ga.png

    Already doing the reverse cone thing to cover up the connection node! :-)

    I also put one on the vector, you can kinda see the edge pooping out of the vector engine.

    I think you are right about the mk2 parts. I went into debug mode, and they are the draggiest parts on this design, so they are definitely getting swapped out! I just had to try them, they are the most elegant parts in game, but I get is comes with a cost using them. I shall consider a different approach then possibly the all mk3 approach!

    That does not look like mine at all.  Here is a MK1 with Rapiers and Dart.  You can see the nose cones in the Rapiers and the shroud on the Dart.

    RaSSMkb.jpg

  3. The Mun is my big test if a design works or not.  If it can go there, change inclination, land, take off, and return to Kerbin then it is good enough.

    This is my heaviest spaceplane yet heading out.

    E6SFET6.jpg

    Destination Moho to deliver a rover to the base there so they can visit the Mohole.  And they even made it!

    wH8hzko.jpg

  4. Cool stuff.  I use MK2s for passenger and light cargo, mostly spare parts delivery.  This one is carrying an engineer and some parts he needs to install onto a mobile science lab on Moho.

    Taking off from Minmus after refueling.

    OomTOFL.jpg

    Landing

    oGq5Y2E.jpg

    refueling for the trip home

    03nv2EP.jpg

    This particular one has good range but is poorly balanced and hard to fly.  Still working on its replacement.

  5. I've got a new problem as the title says.  I set up a science base on Eeloo that has deployed science that is making science but is not transmitting it.  There is a relay satellite that has a good enough connection to Kerbin.  I have had a scientist reset them 4 times now and they still will not transmit science, and am out of ideas.  They have been reset at different times in order to get their transmission times to happen when the satellite is in range, but still nothing.  This setup has worked before everywhere from the Mun to Moho. 

  6. 22 hours ago, MaverickSawyer said:

    I run mod heavy, so the rockets are reskinned Vectors by Restock, and I don't remember what the jets are.

    Yeah, I noticed the off-axis thrust issue as I left the atmosphere under rocket power. Not sure how I can fix that while keeping the aesthetic I wanted. Will look into it.

    Other quirks are that it's not very stable in yaw. Might change out the vertical stabs and shift them more upright.

    To me it looks to be too short so it wants to "hunt"left and right, and the controls are too big which makes it touchy.   Swapping the locations of the jets and rockets might help too.

  7. Huh.  I have used both hoses and the claw to refuel.  The hoses are finicky and do not always work, but the claw always works once a fuel transfer setting is changed in the main menu.  Never used a docking port for fuel. 

    ObbY4EU.jpg

    KIS/KAS works better and I recommend it.  The best way to get it is to use CKAN as that will install it and all its dependencies.  It works fine on v.12.5 and is compatible with it.

    03nv2EP.jpg

  8. The Kraken just got too intense and I abandoned Dres base.  Went there for a routine crew rotation and a rover blew up, a fuel truck blew up, and a spaceplane blew up.  It took a lot of saves to get past all that.  So one more flight there to rescue the crew.

    The fuel truck refueling the spaceplane.  All went well at for most of the time there.

    U6ShcEV.jpg

    It was only after refueling and boarding all crew that the Kraken struck.  While moving the fuel truck away from the spaceplane it simply blew up.  Not caring any more it was just left there.  This is the debris field.

    OpZGTSI.jpg

    This is where the cabin ended up.

    sbIuSDW.jpg

    And I'm outta here!

    RvtCAeS.jpg

  9. I have come up with a need for more Engineers.  I have lots of Pilots and plenty of Scientists but do not have enough Engineers for the jobs that need them. 

    I have searched and found something about changing them in the save ->default ->persistent.sfs.  Tried that and changed some candidates, went into the game and hired them as Engineers, and then went to start training them and found they had reverted to their old careers.  What am I doing wrong?

  10. It is all about balance.  The craft must be balanced with both full and empty tanks.  This MK2 is balanced so that the COM hardly moves at all.

    F0V1Et3.jpg

    You would be wanting to install "fill it up"  with CKAN to do this.  It is the gas nozzle icon on the bottom.  You also might want to watch VAOS on youtube.  I learned a lot there.

  11. The order that I am doing my exploration is:

    1. Mun

    2. Minmus

    3. Eve SOI: 1 failure, 1 lucky success, another failure, then 2 successes.  That thing is never where it is supposed to be and it sucks to arrive and find only empty space.

    4.  Ike, then Duna

    5. Dres.  The Kraken lives there. 

    6. Jool SOI, Bop and Laythe

    7. Moho  5 successes, 2 failures, 1 success.

    8. Eeloo  So far 3 successes with another en route.  Gotta find time for the 2 hour burn time. This is my largest rocket at 4,485 tons at liftoff.

    I am not sticking to my guns but am recognizing my limitations.  I am a lousy pilot who has never learned how to do rendezvous, so am limited to space planes. 

    My last success was using that AN, DN method which MJ did automatically.  Still used a lot of fuel.

    Taking off from Minmus and heading for solar orbit.

    OomTOFL.jpg

    coming down

    oGq5Y2E.jpg

    refueling for the return trip

    03nv2EP.jpg

     

  12. @Vanamonde I have that chart and I need 3-4 times that much fuel. 

    @Hotel26 I have the tute saved but do not have that other link.  I am trying to time it so I use less fuel.  So far fuel use is very random.

    @king of nowhere Yes I first go to Minmus and refuel, then go to solar orbit and turn it over to MechJeb.  I am a poor pilot and rarely try to do it meself as MJ does it better.  I just monitor it and then do corrective burns after it is done.  Gravity assists are for the experts.

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