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Everything posted by miklkit
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ok. This is all my mods. Here is a pic of how they looked before. This is how they looked after getting fixed in space and in atmosphere. And how they look now. I do not know what fixed them.
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I just noticed that over time the exhaust on my rapiers has changed from pretty basic to pretty neat back to meh. Other engines still have nice exhausts. I'm pretty sure it is a mod conflict but do not know which ones might be causing it or why. Any ideas?
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For Questions That Don't Merit Their Own Thread
miklkit replied to Skyler4856's topic in Science & Spaceflight
I should have clarified. They were comparing ancient Sumerian cuneiform to current Chinese writing. Cuneiform predates everything. -
For Questions That Don't Merit Their Own Thread
miklkit replied to Skyler4856's topic in Science & Spaceflight
Interesting topic. I recently found that archeologists have discovered some similarities between Sumerian cuneiform and Chinese writing. Some characters not only look the same but have the same sounds attached to them. -
Stranded 3 crew in orbit of Moho. That is at the extreme range of my skills. They might be stuck there.
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Hehe. Yeah, I kinda like Dres too except that the Kraken lives there. Thinking about abandoning the base there except that I would have to go back there again.
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Chose a MK2 and crewed it with 2 immortals just in case. Took off from KSC and refueled on Minmus, then took off to solar orbit. Just lit the fuse to Moho. Made it and all is well so far. It took 3 tries to get a successful landing. The first time it ran out of gas, the 2nd time it came down on a steep hillside and knocked off a wingtip, but the 3 rd time it landed on a "flat" area and even had some gas left! I gotta plan these missions better because coming in on fumes is nerve wracking.
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Managed to get a gas truck to Moho! It should have been easy but turned out to be hard. Almost 4500 tons taking off. Heading out. Made it there with plenty to spare, I thought. It turns out that with the fuel tanks almost empty it gets front heavy and destabilizes under 26 m/s. Still it was not quite a crash landing. It seems to drive ok when empty. Now to see if a spaceplane has the range to get there.
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Problem with surface base
miklkit replied to Aerodynamic Kerbal's topic in KSP1 Gameplay Questions and Tutorials
This is the only thing I have used ground anchors for and they work fine. They lift the rovers off the ground when not in use to prevent them from exploding. -
Decided it was time to visit Moho. Knowing it takes a lot of DV I started with a relay satellite that easily made it to Jool. Methinks that is the Mohole. Then came a scanner satellite that made it to Laythe, and it is all good. Then came a crewed flight. The mobile science lab needed some redesigning to get the range, but it made it! This is a one way trip so now to work out how to get a fuel truck there for refueling. My biggest rocket is 4300 tons and still doesn't have the range.
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Far from sun, big eyes. Stuff like that. They get the places far out there.
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I decided to try that parallax 2 mod. It did not end well. For some reason everything on Laythe exploded.
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Good job! If it works on Kerbin it will work better on Laythe as long as it has lots of wing area. This one does not need runways.
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Well actually I built the rover and then installed the stuff in the cargo bay. At first the problem was the ISRU and ore tanks breaking free while driving around, but that got fixed eventually by attaching structural boxes to the end nodes and then attaching to them, plus struts. That was done to the first ones that landed on Mun and all was well for quite a long time. This is an early one with all the struts broken and the only thing holding it in place are the RTGs on the other end. I don't know if the cooling is extreme overkill as I have seen those things glowing red. Closer to the sun things can get a little toasty.
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I have strutted up that joint in the latest models and so far they are holding together. It just bothers me that they were fine for a very long time and then suddenly got weak.
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Question. I have had 2 MK3 rovers break and really do not know why. They are fuel trucks and they have been quite reliable for a long time, then recently 2 of them broke, first on Ike and then on Laythe. This is concerning as I do not know why they started breaking. Any ideas?
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Something not seen by me before.
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A question about parachutes
miklkit replied to miklkit's topic in KSP1 Gameplay Questions and Tutorials
Oh, hi. I discovered the problem later. I had all the parachutes in their own stage and for some reason that stopped them from deploying. I have since moved them to a lower stage and they are working properly now. This shows what I did wrong. -
Favorite Liquid Fuel Engine Poll
miklkit replied to Cant think of a username's topic in KSP1 Discussion
Because it just plain works. It is there from the start of a career and is still useful later on, at least for me. Early on. On Laythe too.- 8 replies
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There are some interesting ideas there and I gotta try some of them out. This is what I'm up to today. Why did that happen?