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Sirius K

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    i guess i'll put discord here: Sirius K#4673
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    do not

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  • About me
    Career gamin, planet building, fairing flexing
  • Location
    Low Kerbin Orbit
  • Interests

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  1. I'm using Gimp to make the planet texture, but idk why or how but there's a polar seam always appearing in Gimp when i use Polar Coordinates. At first I thought it was just a bug that if I mark map backwards the map will be fine. However, upon bringing to KSP, the polar seam appeared and idk how to remove such problem
  2. How does the craft riding on the fairing not roll over? I tried dual fairing for railing but the craft still find a way to roll. Also how do you keep the fairings rigid and not fall over?
  3. These days my KSP is getting a lot of lag spikes, despite being in VAB/ SPH designing. These lag spikes affects the whole computer yet when looking at task manager, KSP CPU usage is at an extremely low point, usually the CPU usage is at 96% however during these lag spikes it drops below 60%. There's no known activities that could trigger this within ksp, no other apps CPU usage rise to such height that causes this, plus most of the time it's in the VAB/SPH, where no auto save activity happens to explain such random time lags. Anybody experienced such problems and have solution to this?
  4. Can the tutorials of "Making Maps Using Photoshop (... and a little Wilbur) - by Jeremy Elford" applied to Gimp?
  5. By Wilbur, is it another software like wilbur imaging? Or something in Gimp? I have more ideas than just Ike, revamping much of the original, adding several asteroids to visit in the asteroid belt, making Gas Planet 2, 3 and Harvest, and maybe even adding Nova Silisko changes (since in the wikis, Nova Silisko regretted that Jool is too green, and there was a link towards other changes as well).
  6. Me: Ike is really boring, I wanna revamp it. Also me after finding this: holy shi- But hey on the plus side, i can learn pretty much all the important stuff to start making planets from scrap
  7. Will more celestial bodies be added to the original Kerbol System in KSP2? Also, will Nova Silisko's unimplemented planets in KSP be added in KSP2?
  8. Why does some of the engine has 100% explosion potential? How can I reduce that?
  9. The mod is so big that my game can't run it and it crashed on the start no matter how low the graphics is How do I disable everything else though, just delete everything aside from NK stars, planets, clouds, config, and barycenters?
  10. Can I just download Nova Kirbani system? That system is epic since I see your post but I don't want to go interstellar at a large scale like this
  11. The planet pack is great, but when i want to land on Iota on career mode, the game always freeze when I exit timewarp. In the log, nothing shows up about why it crash, it also crash when i timewarp in tracking station
  12. Well it's kinda off what I wanted to discuss about in this topic, what's wrong with my craft though
  13. the separate control point helps me pin to retrograde or prograde during belly flop descent
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