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jbdenney

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About jbdenney

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  1. I have a lander on Eve, It carries a Communotron 88-88 which is deployed. The tracing station shows a commuinication line between the lander and the KSC and the lander is communicating. I also have a relay with a Communotro HG-55 in orbit around Eve and another in orbit around Gilly HTe Tracking station is also showing an active link from these to KSC. Both of these are communicating to KSC I deployed a rover from the lander. it is controlled by a Probododyne QBE which shows a 0.00 Comm Signal. The rover also has a Communitron 16 which is extended (horizontally) but shows an Idle
  2. I am using the Stoc EVE files - the BoulderCo set. I tried to find other but no luck and I have no idea on setting up new ones. I don't even know how to change the exiting config in the ALT-0 panel. recommendations and links would be appreciated. Thanks Bruce
  3. I apoogise if this has been convered but I am too foggy to preuse through 54 pages of notes. I am using EnvironmentalVisualEnhancements 1.8.0, Kerbin just has to have clouds and so should Eve. But I have found that with the EVE mod installed I cannot see the Biomes cheat or resource mapping on the planet Eve. I can see them on Kerbin but I assume that is because Kerbin's atmosphere is less dense than on Eve. Any suggestion on running the EVE Mod and still being able to to the Biomes and resources? I understand I may need to edit the configuration to make eve's atmosphere le
  4. I am using EnvironmentalVisualEnhancements 1.8.0, Kerbin just has to have clouds and so should Eve. But I have found that with the EVE mod installed I cannot see the Biomes cheat or resource mapping on the planet Eve. I can see them on Kerbin but I assume that is because Kerbin's atmosphere is less dense than on Eve. Any suggestion on running the EVE Mod and still being able to to the Biomes and resources? Thanks Bruce
  5. the OP said something that caught my eye.I have a standard heavy tug to grab asteroids. It has drills and converters to mine and refine fuel on the asteroid. The Tugs are a little expensive (480,000 in career mode). My original idea was to put tugs in space and then never have to re-enter the atmosphere. I planned to use existing orbital rocks to re-fuel and dock cheaper ships to change out crew. The issue I found was that every new asteroid was on a different vector so in my first 4 tries I had to do do such large changes on orbital inclination to create an intercept that it becam
  6. I did try 90 and it did work. I just have to wonder why the Pitch listed in the position in the persistent file gives a different result. I landed a lander on Eve and then got into the persistent file and found the position settings for the lander. I then used that information as the location for my test landers (after getting the lander of the surface of course).
  7. I have wondered what would happen if I targeted Kerbin with the largest asteroid I can find.
  8. https://sourceforge.net/projects/osprotractor/
  9. After posting this I found something called OnScreenProtractor_v0.5. It is not a KSP mod but a small JAVA program that puts up a window that you can use to measure angles.
  10. I am trying to use the Ait-F12 set position cheat. I put the lander I am test on the Kerbin launch pad. I copied the position of a lander I had on the surface of Eve ( I did delete the lander) on the surface of Eve. I entered the values in the Position cheat and the lander does shift to the serface of Eve in the expected location but it it is on its side so it crashes as it eases to the ground. The values I am using are ... Latitude - 0.000507678046039218 Longitude - 127.232798879978 Altitude - 10.67 Pitch - 0.04 Heading - 356.51 Am I missing something? BTW -
  11. I found a chart to help picking landing spots on a planet with an atmosphere. In order to make it work I have to be able to measure the phase angle between my target and the the surface periapsis. AS an example to make a Duna landing at a base from a 100,000m orbit I need to aim my PE 42 degrees ahead of my target. Instead of trying to eyeball the angle ( I am very bad at that) or to hold a protractor against my screen is there an onscreen tool I can use to find the angles? I am running 1.9.? I cannot remember the exact sub version. I dont need this for transfer windows - I use KAC for th
  12. I am running the current latest version with Breaking Ground and Making History. Trying to install Planet_Wiki-4.1. I am putting the PlanetWiki_v4.1.KSP and the Source folder in the Game Data Folder. The Wiki works fine - BUT I start having issues with other parts of the game. One issue that is consistent is that when setting up a Maneuver Node I no longer can see the Progress bar on the right side of the Maneuver Node. I do have the pointer that shows the amount of m/s I am using but I depend on the slider bar to side when to shut down the engine. There may be other issues such as
  13. makes me want to put a seismometer on Kerbin and drop a rock on the space port (Evil Grin)
  14. Working my way through contracts (Career mode) I have gathered a collection of asteroids. Are there any uses for these rocks in later contracts? My inclination now is to mine them for ore to create fuel as orbiting refueling stops until they are empty husks. Is there any reason not to do this? What should I do with them after they are mined out? They are starting to clutter up my system - can/should I get rid of them (how)? Thanks Bruce
  15. Yep - it was my position on the rock. 26 min burn at 20% thrust (96kN) and it was steady as a rock (no pun intended). I got some back and forth rocking but it was perpendicular to the direction of thrust so it was not bad. Now all I have to so is get it into a firm Kerbin Orbit so I have the chance to bully it into a Mun or MInmus orbit. Thanks every body. Bruce
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