I wanted to play KSP again since a long time, and came across an annoying problem/bug.
The game is since 1.8.0 locked to 30 fps.
Older versions as 1.8.0 run fine at 60fps or higher.
The problem only appears when KSP run with DirectX. (If I use -force-opengl, the fps are ok)
and only when the game window is in focus, when I switch to the Task-Manager, for example, it is unlimited
Here are some data from the Kerbal surface: * OpenGL
* DirectX (focused)
* DirectX (not focused)
My laptop's specs:
CPU i5 7300HQ, GPU: gtx1050, RAM: 16gb ddr4, Win10 64bit
Things I already tried:
* disable "V-Sync" ingame and in the NVIDIA control panel.
* set "Frame Limit" to Default.
* verify game files via Steam
Unfortunately none of this helped..
Is that possibly a bug with the new unity version 2019.2.2f1.?
I don't really want to use -force-opengl because it has a lot of bugs in Windows, still better than 30fps,
but i would very much like my KSP smoothly and without graphic bugs...
Here are log files and system information:
I hope someone has an idea here