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Heat shield(10m) in EVA construction
Stamp20 replied to splashboom's question in Gameplay Questions and Tutorials
The mod KSP Part Volumes allows all parts to be placed in containers and be moved in EVA construction: -
Need to Reset Facilities back
Stamp20 replied to Regiampiero's question in Gameplay Questions and Tutorials
Do you have a quicksave from your last mission before you pressed the button? You might have to redo some of your progress but the facilities will be back to how they were. -
I replaced the music with Stellaris music using Soundtrack Editor.
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You can edit the input and output items and rates by editing the profile. In GameData\KerbalismConfig\Profiles you can edit the Default.cfg profile or create a new one, then edit the values for how much it produces and consumes. For example, water electrolysis looks like this: Process { name = water electrolysis title = #KERBALISM_Process_WaterElectrolysis modifier = _WaterElectrolysis input = [email protected] input = [email protected] output = [email protected] output = [email protected] dump_valve = Hydrogen,Oxygen } I haven't tested it, but you should be able to double the input and output values to make it work twice as fast.
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The cfg for Eve's rings are still in the files but saved as a txt file instead of a cfg. Go to GameData\AlternisKerbolRekerjiggered\ModCompatibility\EVE_Clouds and save KopernicusPatch.txt as KopernicusPatch.cfg and the rings will show up in-game.
- 382 replies
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- blue jool
- solar system re-arrangement mod
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I'm not sure about crush depths since I don't play with pressure limits on, but for maps of ocean depth you can use the SCANsat mod to create an altitude map including ocean depth using a satellite.
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https://forum.kerbalspaceprogram.com/index.php?/topic/206198-112x-tutorial-fixes/
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I need help with dlcs
Stamp20 replied to KanxLIX's question in Technical Support (PC, unmodded installs)
Check your GameData folder for SquadExpansion. If it isn't there, verify integrity of game files. -
Structural panels missing
Stamp20 replied to Kraken that doesn't exist's question in Gameplay Questions and Tutorials
Try verifying game files if you're on Steam. That should replace any missing parts. If that doesn't work, uninstall the game and delete everything from the Kerbal Space Program folder in your Steam library (C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program unless your library is on a different drive), then reinstall. -
A strange bug HELP!!!!!!!!!!!!!!!!!!!!!!!
Stamp20 replied to 10_Points's question in Gameplay Questions and Tutorials
I don't see any problems. On all 3 launches you were going around 81m/s at 300m, so there is no difference. Your TWR is the same in all of the launches, it's visible in the Kerbal Engineer window right of the altimeter. The only thing that could be making it different is lag during the first launch making it slower. -
Kerbal crash tolerance?
Stamp20 replied to Wizard Kerbal's question in Gameplay Questions and Tutorials
The config files for kerbals lists the crash tolerance as 50, which I'm guessing means 50 m/s. -
I've had this same issue and it's really been bothering me. The worst part is that the glitch is really inconsistent, it's a mod issue as it doesn't happen in my 100% stock install but in most of my old screenshots the glitch doesn't happen. Stock vs modded install: Mod list: Some older screenshots showing how inconsistent it is: