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Polaris0352

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  1. A less than perfect game, which is exactly what it is. I, as well, wish the dev team nothing but the best success in their continuing work on the game. Maybe I am an optimist, maybe Nate made an impact on me, but I truly believe they WANT the game to be everything they said it would be. For now, I will tinker with it from time to time after each update is released and see how I feel going forward from there. I will never not like the concept of KSP, and will always give this new iteration the benefit of the doubt with each update. I hope for the best, but keep my expectations low. Low expectations lead to low disappointment.
  2. Well I'm excited. After a major PC refresh I am no longer getting seconds per frame at launch so... lets do this. Bugs are gonna be bugs, early access is going to do early access things. If you believe anything differently you're just deluding yourself. Play the game, report bugs, wait for patch, rinse repeat until release. If that bothers you, shoulda waited till retail release to play.
  3. I'm liking where your head is on this. I was a fan of the deployable science stations from the original. Some of the more instant experiments are nice, but having something you need to deploy and then recover some time later seems more realistic. I think having some sort of observatory science would be cool. Kinda like having something watching Kerbol for a period of months to observe its changes before you get science from the experiment, maybe having something where you build a telescope that actually observes distant stars for science and maybe also discovering a nearby star to inspire interstellar travel? Ooh, ahhh... Sorry for the ramble. I am both extremely tired and at work.
  4. Just went through a MAJOR upgrade on my PC to bring it into the current decade of parts technology. It actually runs pretty well now. Time will tell once I get in to the game more now that it is playable if large part counts affect anything, but looking at the ground no longer puts me into seconds per frame territory, so there's that. Optimization would definitely be a good thing, and more vertices would be nice, but I still think it looks pretty stellar (HA, see what I did there?) as is. I'm just waiting for science to be a part of the game, then I can really get back in the groove.
  5. Are you playing via Steam? If so, did you notice a download for KSP2 before you launched? i think if there was a hotfix dropped, it would be the talk of the town. If your performance has gone up, just run with it! It also makes me happy to see that you're enjoying the game. Doing a big upgrade on my potato so I can hopefully see performance similar to yours. 1-3fps when facing Kerbin is kinda rough.
  6. Just what this forum needs. Some positivity. Built my first interplanetary rocket and when I entered Dunas atmosphere? My word. A re entry has never felt so... Legendary! This is the music KSP deserves! OK, not all the music is this grand, but it's definitely leaps and bounds beyond KSP1. Do all the planets have unique music? I aim to find out.
  7. Alright, I know what I'm trying first. Might cheat a bit and use infinite propellant, but in an effort to see how close I can get, I'll let it slide.
  8. Failure 1 As in there will be at least ONE mission ending detail I missed in the design phase.
  9. It will release when it releases, and no sooner. Remember that a watched pot never boils. If you are able to distract yourself with something else, it truly helps pass the time. Perhaps playing KSP?
  10. @akron your attention to detail is what keeps me coming back. To me, ksp is more than just science, the visuals and the utility are just as important. Your mod will always be on my must have list. Thanks for all your hard work, it is most appreciated.
  11. @akron Hey man, I just wanted to say that I've been using your mod for a long time. Your aesthetics for things like batteries and texture choices are awesome. With the complete lack of issues not caused by another mod not playing nice, I can't believe you still classify this as a beta. Excellent work. Ok, back to collecting science. Thanks for all your work and effort.
  12. It actually looks like all of spacedock is currently down. I can confirm and can't even get onto the general spacedock site.
  13. Has anyone gotten the current version working? Or is it just broken for now?
  14. No, am dumb because my block of text was repeated. I am going to spend today trying to figure out if there is a permutation that works.
  15. I am having a very similar issue with a distinct lack of clouds. I have copied ONLY the textures folder from my AVP zip into the Ad-Astra folder so I have lots of textures present now, but EVE seems to be referencing missing files as others are experiencing. Is there a solution to this? I was also having difficulty finding an installation guide for Ad Astra. I also had some weird ground texture issues on Moho, but I can pick at that later. So far though? Every planet looks AMAZING other than a lack of clouds and such. I've been waiting a long time to have Kopernicus, and JNSQ be up to date enough to try this out. I am most definitely NOT disappointed.
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