ThomasJoseph
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[Most 1.12.x] Near Future Technologies (August 26)
ThomasJoseph replied to Nertea's topic in KSP1 Mod Releases
Never mind, it was my fault. I forgot I was in science mode. I had clicked the cheats once to have everything available, I hadn't realized I had to hit it again if I added new mods. I'm learning the science part. Thanks for the quick reply though! -
[Most 1.12.x] Near Future Technologies (August 26)
ThomasJoseph replied to Nertea's topic in KSP1 Mod Releases
I just installed Near Future Electric and none of the nuclear reactors are showing up in the inventory -
PAL Wheels animation is too fast. the rig pops up and the land on the ground exploding.
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Love the mod, but I need some help. One of the PAL wheels is unfolding to fast, it's the one that looks like half an arch (description = A ruggedized all terrain wheel, can be stowed when not in use). When it unfolds it does so, so fast and/or at the end of the animation it has this spring kick that send this vehicle I made flying in the air, back flipping then explodes when it hits the ground. The other things when unstowed have smooth slow animations. Is there anyway I can fix this? I built a STTO and I need these working to build a Mun colony. Please help! Thomas
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