

Merlin1809
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Ok so: Small config which adds Cirruscumulus clouds to Kerbin at around 10km as a third cloud layer and changes the other cloud layers. I've also added a third cloud texture map. These clouds don't cover the sky 24/7. There might be days at the KSC where you won't see any of them. They are paintable, cast shadows on the middle cloud layer and won't connect into one huge blob. Hope you like it! https://drive.google.com/file/d/1wQFNPDlGnofFlk1c5-XZyDX_rDp7jw98/view?usp=share_link Pictures:
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did you install RSS via CKAN? If so, make sure you also have the texture pack of RSS downloaded. If not over CKAN kame sure you have a pack of this: https://github.com/KSP-RO/RSS-Textures/releases Can't really help anymore, it's not EVE's fault, but you are probably missing a mod or something. It works for me with RSS.
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Not sure if this is possible for you to do, but can you make light interact with the smoke particles?
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https://spacedock.info/mod/2992/SRB Waterfall Effects (SWE)#changelog https://spacedock.info/mod/3051/Solid Waterfall Effects #changelog Why two threads? Kind of confusing.
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Ok, so I've reinstalled KSP and all of these mods completely and now it's working. I don't know why, because I already had the newest version of every mod. Thanks for trying to help!
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Merlin1809 replied to Gameslinx's topic in Add-on Releases
Noticed a weird bug: When pressing "+" the game switches vessels for me, but if there is no vessel available to switch to, all of the surface scatter moves up to my current altitude.- 2,555 replies
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yeah, but don't expect it to work on all parts. This mod has last been updated 2 years ago and many mods and the base game have recieved new content since then.