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Everything posted by Yi C
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Colonies! Finally I can do something after a successful landing now!
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I just suddenly realized that there is such stuff and has been years. It's basically some graphics settings and "UPDATE" button which you can access in Steam.
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My escape towel is the ‘Revert’ button lol. I will consider the fireworks useless.
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Don’t bring real economy to the game plz.
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My poor limited monopropellant...
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Shared Horizons preview by Scott Manley & ShadowZone
Yi C replied to St4rdust's topic in KSP1 The Daily Kerbal
Those bugs are fun, I think. As long as I quicksaved. -
[Most 1.12.x] Near Future Technologies (August 26)
Yi C replied to Nertea's topic in KSP1 Mod Releases
OMG! Loving it! -
Yes, installing the dependencies really annoyed me.
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Wow! I like it. But the whole revamping is just like combining the visual enhancement mods into the stock...
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That's right.
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Can I install this mod in 1.9.1?
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Yes, that's true, I think...
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The fact is I know that lift depends on those too, I just want to know how is that calculated…
- 4 replies
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- ksp
- aerodynamics
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(and 2 more)
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I am always wondering how aerodynamics is being calculated in KSP? For example, I want to know how does the game calculate the force produced by the wing(s) while flying in a specific speed. Any equations (as detailed as can be) will be appreciated.
- 4 replies
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- ksp
- aerodynamics
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(and 2 more)
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KSP 2 Multiplayer Discussion Thread
Yi C replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
I just want to know how to handle time wrap. I'm not going to wait several years to approach a planet!- 1,630 replies
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- ksp 2.0
- multiplayer
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(and 1 more)
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