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WelshSteW

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Everything posted by WelshSteW

  1. How good a nice new video be today? Some actual 'proper' in game footage to shut up all the doom and gloom merchants.
  2. This is exactly it. Which is why I hope the devs aren't getting caught up in making KSP2 perfect. It doesn't have to be. It can be improved with patches, DLC, or it could even be followed at some point by KSP3. I said this in the thread with the timing update, but please don't aim for perfection. Just make it better than KSP1. It doesn't have to release with everything in place. I'm not interested in 100s of new planets, that can come later. Lots of little steps is better and easier than a few giant leaps.
  3. @RayneCloud It's a pedantic point, but @The Aziz is correct. Fiscal year 2023 ends 31st March 2023. Calendar year 2023 ends 31st December 2023, which is 9months later. So if you wanted to move the fiscal year to match the financial year, you'd have to move it 9months, and not the "3 months or so" stated in the OP.
  4. Am I reading too much into this - Or does that sound to other people as though KSP2 might not be the only Kerbal game being worked on right now?
  5. I wonder if they took on too much for KSP2, and if they'd have been better holding some things back for DLC or even KSP3?
  6. A delay isn't great, but at least this will (hopefully) stop some of the hand wringing that's been happening lately. And, if I tell myself that I can have if for my birthday (which is in May), I shouldn't be too far wrong
  7. Yeah, I kind of wgree with Ahres here. Plus, if Nate was going to comment, he'd have done it already. This stuff has been going on for a good few weeks now.
  8. I am now less confident about something happening today But, I still think these are good signs, and that we'll hear something positive pretty soon
  9. I can't say for 100%, but I'm fairly certain I've never seen a data on there before. As far as I can remember it's always just been 'coming soon'. I'm really excited now. I reckon today's the day that we get a release date, or at the very least a confirmation that it is indeed still releaseing in 2022.
  10. I'm not an expert, but I think if you look at the source code for the webpage (you can right click on the page, and choose 'view page source' or 'view source' or something similar), you can do a search for the word 'timer' and you can see there are bits of code where it says stuff like 'launching in X days', 'launching in X hours'... So it looks like the code is in place for a countdown. I'm taking this as really good news. You wouldn't update the website if the game was aaaaages away, would you?? I'm going to put my money* on something happening today. *metaphorically 1st half, I would have thought.
  11. How to inflate hype around a game, prior to release? 'Leak' a fake snippet of a report showing the game will be delayed. This will get the fanbase up in arms, threads on forums will be created, discussion / arguments will ensue. When the real report is released, have the release date in it. Have the release date surprisingly close. This will create shock and excitement, forum threads will explode, chatter around the game will be crazy. Fans will be hyped. I mean, we can hope, right??
  12. @linuxgurugamer Hiya. I've just had an issue with DatedQuickSaves, which looks to be related to the new 'rename' option. Basically, it wasn't working. Whenever I did an F5 and then an F9, I got an on screen message saying 'quicksave Does Not Exist'. If I turn off the rename option in the settings, everything is fine. It looks as if the quickload is still looking for the quicksave.sfs file, even though it's been renamed. Not a game breaker or anything, just thought I'd let you know.
  13. Selfishly, I kind of hope this isn't true. I hope nothing of the single player game has been compromised in order to crowbar multiplayer in. I say selfishly, because I know some people really really want multiplayer, but for me, I'll never use it.
  14. All the signs are that the marketing will kick up a notch fairly soon. The little hidden picture thing in the videos is complete, the little sequence at the end of the videos looks like it will be done when the next video is released. To me, that means that the pre-build up is done, and the marketing campaign for release will start. We just have to have a little more patience. Just a little bit. We've made it this far, another month or so shouldn't be too much. I honestly believe that's all it'll be. It's coming, and it's coming soon.
  15. Don't get me wrong, I'd love to have terrain deformation. I'm not arguing against it being in the game, I just don't think that clip shows it. I think I've posted this somewhere else, but all of the colonisation stuff we've seen has had structures built around terrain, rather than terrain changed to accomodate structures. I know that's on a much larger scale than footprints or impact damage, but if the mechanics of deformation are there, I'd imagine they could be used for terraforming as well as footprints and impact damage.
  16. Yeah, I was wondering how to word it tbh. The terrain is the same as it always was, it's just coloured differently. It's got black marks on it, to try to show it's been burnt. But it's just a visual thing, there's no 'damage' as such.
  17. Is it the overhead shot you mean? The black lines? I think that's just a graphical effect to suggest 'charring' of the ground.
  18. Let's all play nice, eh? I think it's fair to say we could have an idea of how big KSP2 will be. We can reasonably expect it to be bigger than KSP1 for a start. We've seen that at the very least, there'll be one extra system to visit, so that would make it around twice as big as KSP1, in terms of available playing area. We've also seen some truley massive ships, so we can guess that part-wise it'll be bigger as well. Those two together mean that it'll have a lot more options in terms of playability than KSP1. It would be fair to think that we haven't seen everything that'll be in the game, there's likely to be more than one extra system, there will be more variation in the types of planets / mooons / systems... So yeah, I think it'd be fair to say KSP2 will be several multiples of the size of KSP1.
  19. It'll sound silly, but it was the April Fool's stuff. There's no way they post jokes if the game's in trouble, imo. They must be feeling at least vaguely confident about it.
  20. I had a wobble a few weeks ago, my belief wavered, but I'm firmly back in the "it will be out in 2022" camp. We've probably got one more feature video left, and I don't think we'll have to wait the usual 6months for it to come out. It'll drop, it'll have a release date, and that will be the start of the marketing push proper for release.
  21. I wonder if the last video will be the Mun landing, resulting in stranded Kerbals. Then, they release a very limited demo of the game, with the goal of rescuing those Kerbals?
  22. Did that little drawing thing ever get finished? It had the Kraken, a rocket maybe?
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