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  1. Currently working on Baikonur, as you've probably seen on Discord already
  2. Ayyy! Nice to see it getting a forum thread! Best of luck, and hopefully I can focus mostly on my own timeline now
  3. Thank you for nominating my KCC mod. I feel humbled, even though I did not win
  4. By default, RSS's "KSC" is placed very close to the LC-39A. Because of that, I had to move the KSC out of the way in the config. You changing this config told KSCSwitcher to stop modifying the position for us_cape_canaveral, and it reverted to the usual "at LC-39" position. As to why you can't scroll out far enough, I unfortunately have no idea, whenever I, or any other person I talked to used KSCSwitcher, we were always able to scroll out and see.
  5. Nope, the cape only exists at Cape Canaveral, any other launchsite is unaffected.
  6. This mod only works with RSS. Tbh, I'd love to, but I'm already past these with my timeline and I'd rather work on making videos than launchpads I'd never use. I struggle with finding time to work on things already.
  7. I currently don't have a way to make a collider that conforms to the shape of the terrain, unfortunately. The only tool I found for convex decomposition was pretty sheit. My best guess would be that you have an older version of RSS that tries to load the heightmap in a different manner (real issue with RSS). In retrospect, I shouldnt've modified the heightmap and just used the PQS decal. That will be dealt with in the future. Probably when I finish Baikonur.
  8. Copy the files that are included in the downloaded .zip into GameData, and click overwrite once it prompts you.
  9. Left to right: Saturn V (cargo) MLV Saturn V-23-L MLV Saturn V-24-L MLV Saturn V-5 MLV Saturn V-25-L https://katnisssspaceprogram.fandom.com/wiki/KatnisssSpaceProgram_Wiki
  10. Sorry for late reply. You need to overwrite the default Earth heightmap with the custom one provided with KCC.
  11. I'm not sure if you can set them as default, but to launch from a pad, there's a menu in the VAB. You click it and another menu with the launch pads will pop up. When you select the pad, it *should* launch from it until you select a different pad, even after rebooting, but I've had some issues with that.
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