Krazy1
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This works - thanks for posting. (I only checked Moho) This sort of works... clouds work once the install folder name is corrected and they look good, more detailed and realistic, but arouras and lightning are missing. Maybe @Coldrifting can add those
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Probe Control: Uh Kuston, we have a problem. The biome scanner has a minimum altitude of 375 km. Kuston: affirmative Probe Control: Gilly SOI is 366 km. Kuston: affirmative Probe Control: So the scanner will say it's too high to scan Eve at 375 km from Gilly. So now what? Kuston: make it happen
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[1.12.x] Waypoint Manager - New Dependency added
Krazy1 replied to linuxgurugamer's topic in KSP1 Mod Releases
@not-a-cylon It's already logged: https://github.com/linuxgurugamer/WaypointManager/issues/9 It has done something similar on 1920x1280 and 4K. I just noticed this again when getting gravity scans in orbit, waiting for it to say "Entering zone XYZ" -
Thanks for the update. I just realized I'm still on v26.5. It's still a no-go for CKAN updates? I guess I should add KSP-AVC. I'm also using Airplane Plus Things link Keep it or no?
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Is this normal to see in the KSP log, for AP ? Only mentioned because there's 1 error in bold. I used individual companions, not Uber.
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Started my 2nd attempt to get into Moho orbit (in JSNQ). First time became a flyby... Transfer Window Planner calculates impulse burns, not accurate for a 1 hour xenon burn that starts before you even enter Moho SOI. Oberth effect is huge here. I knew this but didn't add enough extra dV. Had at least +1000 but needed closer to +2000. This time with NERVs it's a 28 minute burn, 5716 m/s. I think that's the biggest dV burn I've done before. Update: only 1 hour later, the lander arrived and landed. Kerbin "pale blue dot" from Moho: Without an engineer, ISRU is incredibly slow... only 0.01 per sec warping at 100x.
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Today everything was fine. No worries when my booster ran out of fuel with PE below sea level and my expensive xenon powered probe went passed AP. No stress at all when it dipped back into the atmosphere at 3.8 km/s with the solar panel out. *yawn*
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Nice. How'd you do it?
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Thanks. Here's another rover I made (in stock system then)
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A Jool-Eve conjunction viewed from Minmus.
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Finished a mission to recover 2 parts from Minmus
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Krazy1 started following Salvaging 2 parts from Minmus (JNSQ)
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I took 2 contracts to salvage parts from the surface of Minmus. Recovering them separately would be sufficient but not acceptable. A custom vehicle was designed to fold up into a normal fairing shape, along with a nuclear powered tug that would be reused for a later Moho probe mission. Bug #1: Attempting to dock with another ship in Minmus orbit to refuel the tug resulted in an negatively damped oscillation between docking ports... Video: Trying to undock while "tail wagging" caused explosions... Tried again- same result... 3rd time I undocked the recovery vehicle from the tug first and that fixed the problem somehow. Tug refueled: 1st part secured. The 53 km drive to the second part took a little over an hour. This one is... big. The arm was removed so it would fit better. Note the total mass is 16t. Bug #2: After reloading, the mass doubled. Somehow the nosecone magically filled with fuel. Fortunately I had drain valves along to drain it. Perhaps this is supports the "dark fuel" theory? Waited a few days for the tug to pass directly over. Re-docked with the tug, reconfigured for Kerbin reentry and tried to balance it better. Did 3 burns at Kerbin PE to reach LKO Launched the reentry vehicle Clawing went well. Engine placement could have been better. Used low thrust to avoid burning the payload. Bug #3: Time warped and everything exploded. I'm sure this is was related to the deformed robotic parts and claw on the heli engine. Reloaded and it was OK. Peak temperature was 81% SAS struggling to keep it straight with extra drag from the nosecone sticking out past the shield Drogues deployed Parachutes were placed a bit too low and it landed sideways, destroying the top docking port... but the only thing that mattered was the contracts were complete and I made a lot of money... umm I mean... our brave kerbal survived. Of course.
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In case you didn't know, there are a lot of power outages in California now. I can't get to CKAN, Imgur, and others. Rebooted my router and everything seems OK now. Maybe a DNS server issue because only certain sites were unreachable?
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Sure did... guess I was the diversion you needed? Here's the video. Why do we keep playing this game?