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Hpl

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Everything posted by Hpl

  1. The reflector won’t work without an antenna the reflector isn’t an antenna, it just increases the power of them the best stock antennas are the communotron 100 and the big relay antenna If you have a manned craft and a probe, the manned craft can control the probe even if it has no connection to ksc, that’s normally required to control a probe, although only some command pods an probe cores have this ability
  2. The reflection is a signal amplifier, it augments the range of your antennas So you need an antenna to use it Also, same thing I said on the event horizon thread you can control a probe from a manned capsule even if you have no connection to space center Only some probes and pods can do it though
  3. Certain command pods can control certain probe cores locally if they are crewed, even if neither of both has a connection to the space center
  4. You need to have a crewed vessel and a probe that has local control capabilities so you have a base in let’s say mirt and you can control probes from there instead of the space center not all command pods or probe cores can do that though
  5. @etoanrish from installation guide TO INSTALL: 1. You can use KSP version 1.8.1, 64-bit. 2. Download the Kopernicus version matching the KSP version you use. https://github.com/Kopernicus/Kopernicus/releases 3. Install Kopernicus and make sure, all the components are installed as well. * Kopernicus * ModularFlightIntergrator * ModuleManager 4. Download GalaxiesUnbound1.2_NK.zip from Github or other sources. Github: https://github.com/StarCrusher96/Galaxies-Unbound/releases 6. Open, Drag/Copy the GU- and KopernicusExpansionfolder into your GameData folder.
  6. I had a similar bug at sea level in Doyle, but I just assumed it was the high atmospheric pressure, because it fixed itself when I landed the ship in the mountains instead
  7. Why 1.7.1? Also there are mods that do that already, and it will come stock for 1.10, not trying to discourage you, if you want to do it go ahead
  8. So what’s your approximate initial release date? Im excited to try this out
  9. Without visuals or other mods it actually runs better than stock so I think yes, don’t mod it too much tho Although...
  10. Yeah long time lurker, created a forum account some time ago I think I saw you once:p
  11. God, grammar and there will be no lore for GU the reccomendation is to imagine the kss lore to be the GU one i think there will be more than just 4 parts, if the mod is as big as kss was also the black spheres in the op image are unfinished planets/moons, its not a bug, they just havent been added to the image awnsered what i understood and know
  12. 4/10 seen you but never talked
  13. To show ksp.log you need to upload it to an external site like dropbox and post the link here to find it go to the ksp folder, it’s literally called ksp.log Oooh that looks very cool, is rhan habitable? with that I mean if it’s atmosphere has oxygen
  14. i reccomend learning all of that before trying anything some useful things: kopernicus wiki:https://kopernicus.github.io/wiki/ tutorials by TWG:
  15. have you made kopernicus planets before? i see two moons in the picture but theres probably more, there is probably an outer solar system with gas giants and i think theres only one homeworld the other just habitable (or not) And neither kepsilon kirilani or the homesystem replacer have been released yet but they will all be separate systems no quintuple star i hope this awnsers your questions
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