Count Vitehud VII
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[Most 1.12.x] Near Future Technologies (August 26)
Count Vitehud VII replied to Nertea's topic in KSP1 Mod Releases
LOOVEE THESE MOODSS!! Hopefully this type of stuff can be continued into KSP 2 in some form -
Hello, I also have a purple square issue that needs to be fixed. It is a great mod and a shame that this purple square ruins how immersive this mod can be. Could anyone find a fix for this problem? Sorry, doesn't matter realised CKAN may have fixed it.
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Count Vitehud VII joined the community
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I have a query, the PBR/Metallic surfaces reflect however are very dim/dark almost as if they were made out of a dark material. I had an idea that it maybe a conflict with another graphics mod say "Scatterer" but I maybe wrong on that as I am a novice at lighting. I have tried changing launch options but that hasn't seemed to work either. Image: https://ibb.co/zSJQDDC
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