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cukkoo

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Everything posted by cukkoo

  1. It isn't lame,Beside i never can get an ssto to orbit
  2. Visual studio make i cant send gmail also im on mac and using 2017 version.Also another thing WHERE IS COMPILE BUTTON IN VISUAL STUDIO.Thank
  3. A whole lot of nuke from LKO and from 300 m
  4. Scud work with every version but if you want to use bomb then download my attempt https://forum.kerbalspaceprogram.com/index.php?/topic/194919-north-kerbin-dynamics-renewed/
  5. Ion bomb soon here the particle preview https://vimeo.com/435639530
  6. It actually come 1 day late so squad has pay attention to shadow zone video
  7. Mesh collider Auto shape mesh generator in unity
  8. Great work It is super beautiful,Not sure jeb would want to test nuke on kerbin
  9. Normal part had highlight my part with custom model doesn't
  10. OK i realise mirv and b-61 NEVER EVER WORK(Really i even import the model to blender and export it to unity and bring to to ksp) so i am going to delete it and hopefully bring it back soon.Now some happy news i recently tell coop2168 to decompile the old .dll file and so maybe some day the explosion will be fix so that when you launch tsar bomba in space it going to not have the shockwave.Looking forward to testing the new system from the old code
  11. WOW you are so lucky 1 part in mne is 9 fps
  12. Do you know when i first think to buy ksp it was because your nuclear weapon video.
  13. Well my friend drop nuke at mach 7 and it explode 200 km away from the plane so i think physics range extender would support the range that you want but all the bomb are small because if the tsar bomba use the real-scale kerbin would have been destroyed and harpwner balance it nicely.
  14. Ok the new mod file now doesn't has the DLL file and there are a license file inside and here the new download link https://drive.google.com/file/d/15Iky82D3dkapW-AqtlpeI57d5DtbaR3g/view?usp=sharing.and the github now has no dll
  15. But the file are not used due to outdated and i remove it.Do i still require source code?
  16. ok i put the license in the download-able file But if my mod doesn't has the dll file?
  17. There is no source code since i used the already compiled .dll and i can't find the north kerbin weaponry source code.and i am on mac os x 10.11 and i don't want to update(because i already run ksp at smooth 7 fps and if i update it would be slower) and that mean i can't decompile .dll file using .NET.Anyway here my github repository https://github.com/dogevspenguin/North-Kerbin-Dynamic-Renewed
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