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Souptime

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Everything posted by Souptime

  1. Unfortunately yes, though you could use Hyperedit to shift the positions to where their SOI's don't overlap
  2. This mod has been released! Check it out in the main post above! Oasis is a new habitable desert moon orbiting Kerbin, so if that space between the two normal moons is feeling empty to you, give Oasis a go! The suit will be released sometime soon in a new thread, so stay tuned for that
  3. I only plan on adding stuff to the stock system, not taking away or moving around anything since I don't want compatibility issues. And besides, I'm planning on adding a little something to Dres later
  4. List of mods i've made:

     

  5. Hello all, and welcome to the release thread for Low Quality Planet Packs! Low Quality Planet Packs are small planet packs made for low-end computers, or for people who do not care about fancy graphics. The only dependencies these mods will ever have is Kopernicus (And all of its dependencies) and ModuleManager. Some will be interstellar, and some will add to the stock system. These mods contain: -Low quality textures (2000x1000 or less) -Small, compact systems -No sciDefs, ground scatters, etc. I decided to make these after playing many planet mods, with many being so well made that they'd lag my game even on the lowest graphics settings. RELEASES: LQPP: Truyot LQPP: Oasis Please send bug reports through the discord server so I can actually see them. You'll also be able to see upcoming content, screenshots, and other things through there.
  6. "And the kraken sayeth: Let there be clicks."
  7. I checked my watch, and it is infact soup time maybe @Maria Sirona will stop by for soup time?
  8. Finally get to click! haven't been able to the other times since i'm developing... something
  9. Time for soup Maybe @AlamoVampire will show up?
  10. Wouldn't placing it 24,000 light years away create tons of lag? If you do ever make an interstellar version then i'd recommend one of those config files that lets you set distance, a setting for canonical distance, and a setting for it to be much, much closer (Then pray to the Kraken that the other stars don't orbit too close to eachother or kerbol ) Since this is a huge star mod, it'd probably be a sort of end-game destination, needing warp drives to get to it (Like blueshift)
  11. I meant a version of this that doesn't replace the stock system, maybe placing the stars like 10 light years away as an end-game challenge
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