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Posts posted by CFYL
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Wow thanks! I didn't even know that before.
Then I did some searching on the forums; unluckily it has closed for several years.
So maybe I'll stick to paper crafts for now...
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As described, I'm wishing to build a craft in KSP, and somehow bring it to real life with a 3D printer.
I searched for "3D Printing". While sandcastle is definitely and awesome mod, its 3d priting features are in-game, not IRL. So... I'm here to ask.
Is there an add-on or some sort of program that converts a KSP craft into a 3D model?
SpoilerI found a work here:
This could be an alternative and I'm off to try, but 3D printing just seems... cool.
Edit: found an old thread with the same title lol. Doesn't seem to help much though.
But that thread calms me down
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No offense, but personally speaking, being a real rocket engineer beats being a KSP2 dev.
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Banned for not having date pipes / seesaws.
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But... You can't get insurance for nothing?
Well you've just annoyed my, causing me to feel bad. GIVE ME INSURANCE!
I crashed my SSTO into a mountain because I launched westwards from KSC.
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Playing KSP2 beats Playing KSP
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Gene therapy designed a vinegar-and-bicarbonate boom rather than wear a dress into a dres shop. Nobody expects the kraken to appear before dark. The doctors thought of massive booster shots to counter the massive lack of superior thrusters
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Can Toad cassette be the floaty us tag stimulator of all primes
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I missed your previous call and I'm messing up your current call. Sorry for that.
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Z 20
1 hour ago, Watermel00n said:Reach +- 73
thisIsAnInterestingThingToDo = true thisIsAHardThingToDo = true significance = 4 // integer 0~4
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On 6/10/2022 at 6:02 AM, camacju said:
Would any stock mission that satisfies these two constraints be allowed?
I would say yes. I'm not good at making myself understood in a few sentences... So my post is often a thick pile of sentences with poor logic
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The Python foot suffers a tiny vinegar-and baking soda powdered boom rather than wear a Comet into a dres asteroid. He expects a kraken to appear before dark. Writers thought of massive booster.
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No, but maybe @Watermel00n
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v1.1.0 release!
https://github.com/CFYL/CParts/releases
https://spacedock.info/mod/2638/CParts
Changelog
SpoilerMoved every part except DFH-1 in V1.0 to zDeprecated.
Added YF-1 Liquid fuel engine.
Added YF-2 Base.
Added Size1TankLength1, S1TL2, S1TL3 and S1TL4.
Added YF-3 Liquid fuel engine
Added GF-02 solid rocket booster
Added Size1 Truss Stack Decoupler
Added basic SAS mode (without reaction wheel) to DFH-1
Cloned stock separatron to make a lighter and weaker spinning motor
Added Spanish localization (half by @AtomicTech and half by machine translation)
Updated README.txt.
Updated LICENSE.txt by adding a human-readable version of the same license.
Added Waterfall as dependency to make engine exhaust.
Beginning to add descriptions in github commits -
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Monty Befunge surfs a tiny lemon-and-soda powered broom rather than a comet into a Dres asteroid. He expects the Kraken to appear after
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CANE Tatch cassette be the floaty sus tat stimulator of Vall prime
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Jebediah Kerman crashes a tiny lemon-and-soda powered broom rather than a Comet into a Dres asteroid.
KSP 2: wish-lists compilation (I probably stole your idea!)
in Prelaunch KSP2 Suggestions & Development Discussion
Posted
Well... My wish is simple... Just make KSP2 "Tweakable" like KSP1.
For a simple example, in difficulty settings you can choose to (or choose not to):
So that people who wants to play simple can disable some "frustrating" things, and realism lovers can play with full (stock) difficulty.
(Well yes mods naturally have this feature, it's install or not intall.)