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One eyed Smile

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  1. Anyone who thinks their dark side of the planet is too dark to see anything, I found a solution to it. In 'gamedata/scatterer/config/config.cfg' there's a line with "disableAmbientLight = True", changing it to False lets you see better of the planet's dark side much better. And then, in the game you click on planetshine setting, change vacuum ambient light to something close to 0.45 and change stock ambient light boost setting to 30%or more, then you see much better. Even better is enabling citylights in AVP config mentiond by themaster401 above. Before After this screenshot is taken with TUFX profile to 'default-empty' as it makes it bararly visible, tho better than before. I also noticed some graphical glitches playing such as weird line on kerbins cloud. If you look closely to the right of the craft you can see a line. Is this fixable? I'm using 43k texture. And the shadows sometimes look like stars(i don't know how to describe this, as if the star is changing itself and flickering) on kerbin and on oceans.
  2. Its better without the tufx profile but i was wondering if citylights are no longer available or i have some settings not done right
  3. https://imgur.com/x8TSsGo So it seems there's no longer citylights on the dark side of the kerbin? It's too dark to see anything anymore. https://imgur.com/aGfoWwX This is with 100% ambient light boost. https://imgur.com/NhlQFZ1 You c an see it has no citylights, and its super dark. I tried removing the citylights.cfg from the AVPs gamedata but it doesn't work. Cna someone help?
  4. I fixed it by changing the power management setting in nvidia control panel from 'prefer maximum performance' to 'optimum power'. I'm not sure if amd cards have such settings in driver but this is how i solved it. Parts are stock parts with restock and TU
  5. Hi. Im enjoying the mod! Can u add a support for restock plus parts?
  6. I dont have any mods related to Kopernicus. But here's my mod list. https://www.dropbox.com/s/1f7s7qiif08ipww/8585.txt?dl=0 I remember in version 20.1 or 20 the big map worked fine with my mod list. So maybe it has to do with the changes of the update?? Or could it be a conflict between scansat and other mods?
  7. @TaintedLion I'm having the same issue but im on 1.9.1. How did you solve it? I don't see anything on the big map but small map still works.
  8. I'm super dumb. All i had to do was drag the parts in. Not click it in. Sorry if i bothered you. ignore this.
  9. @JacobPF9 Did u press it while on flight scene? If i remember correctly KK menu doesnt show in KSC screen
  10. Hello. I've been looking through my player.log and i found this nullreferenceException log. Is it somewhat dangerous to keep playing with this?
  11. Hi, im on 1.9.1 and i can't accept or decline a contract from SPH or VAB. This isn't supposed to happen right? Could there be conflict between this mod and other mods? Is this only happening to me? Or anyone else?
  12. How would i know if the game crashed because of low memory? Does it say it crashed because of low memory in player.log file? What word do i have to look for in the log? Thank you for your reply. However, when i removed Heappadder i started getting some random GC crashes so i just put it back on. Since most of my mods are mostly essential utility mods i can’t decide which ones to remove.... So how about adding more ram? That’s probably the most ideal way without removing mods right?
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