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JoshTheKerbal

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Posts posted by JoshTheKerbal

  1. 50 minutes ago, DocNappers said:

    Enable debugging for Weapons and AI in the settings and then check the log and on-screen telemetry when this happens to see if there's a problem with some of the craft.

    307586543-f6360e02-e908-4b69-8ec8-462f5b

    It was (apparently) nothing? Team A managed to shoot down one of the Team B planes when I was debugging. It was just that Team A didn't shoot enough for some reason

  2. 2 hours ago, AbnormalVenegrade said:

    I already finished fixing up the resource cfg's and got it all working, but the balancing might be a bit off. I was mostly just wondering if you'd want to integrate this with the main mod instead as it won't activate without SpaceDust installed to prevent any issues. Maybe just include a disclaimer that there are SpaceDust configs for only one star system, since I only worked on putting it into Kepler 186.

    I absolutely want this integrated into MREx! I'll obviously include a disclaimer so that people know that SpaceDust only works for the Kepler-186 system.

  3. 1 hour ago, OrbitalManeuvers said:

    my feedback is thank you for making part mods for ksp1  :)

    in the nits department: I noticed that MSK-010 decoupler seems to have crossfeed on, and there's no PAW switch to turn it off. For me the sample MSK-A, under MJ ascent guidance, consumed the fuel in the first stage and happily went on to drain the 2nd stage tank.

    On the MSK-B, what's the mission profile for the bio sample? I'm assuming it's to transmit the data, but the part has no antenna, in case you wanted it self-contained.

    Thanks again for sharing this!

    MSK-010 Decoupler crossfeed problem: I will fix it immediately on the next release
    MSK-B flight profile: You'll need a stock antenna for now. I'll add an internal one for the next release.

     

    Thanks!

  4. With Iranian rocketry progressing quickly (they're planning to launch a human into orbit by 2030), I was inspired to create this mod. This is my second mod, so feedback is appreciated!

     

    Safir:

    safir_rocket_by_rmspaceytchannel_dgqbroh

    Salman:

    salman_rocket_by_rmspaceytchannel_dgqbrq

    Download on SpaceDock: https://spacedock.info/mod/3550/Kermanshah Rocketry

     

    Dependencies: Waterfall

     

    License: CC-BY-NC-SA (Configs) and All rights reserved (Textures and Models)

  5. x22OLAw.png

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    aLmSppH.png

    What is More Real Exoplanets?

    More Real Exoplanets (MREx) is a series of mods that add confirmed exoplanets to KSP. Similar to Andi's Real Exoplanets (REx), MREx puts each star at their correct right ascension and declination, albeit with their distance from the Sun shortened to avoid game-breaking bugs caused by large distances. Each planet is based on their real-life properties with some artistic liberty.

    Series 1 adds two star systems, Kepler-186 (with Space Dust configs) and CoRoT-7.

    Series 2 adds two star systems, K2-18 and Luyten's Star.

    Each series will add two new star systems.

    Download: GitHub

    Follow the development of MREx at KerbalHub's Planet Emporium's Discord Server: https://discord.gg/hYTjzJzyFZ

    Thanks to:

    • Squad: The developers of KSP
    • @Andi K.: For inspiring me to make MREx
    • @Pkmniako: For making Niako's Kopernicus Utilities, a dependency of all packs in MREx
    • Kabram: For making the sunflares used in MREx's scatterer configs and making them free to use
    • @AbnormalVenegrade: Space Dust configs for (now so far) Kepler-186

    License: All Rights Reserved (ARR)

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