Jump to content

SAMCG14

Members
  • Posts

    60
  • Joined

  • Last visited

Reputation

34 Excellent

5 Followers

Contact Methods

Profile Information

  • About me
    Rookie KSP Modder

Recent Profile Visitors

916 profile views
  1. its planned, I'll wait until we have a clear idea of how it will look like to start with it
  2. Hi, Im having a problem with the KSP/Bumped Specular shader, some faces of the mesh are darker than others and in in-game those dark faces doenst recieve/reflect light, any ideas? Example: Blue faces are perfect, but red faces are those dark faces I mention Thanks!
  3. Yea idk why it happens but as what I've noticed it doesnt affect it in anything
  4. Starship Launch Expansion About Starship Launch Expansion is a mod that collects Starbase real life launch pads, towers, stands and all the stuff necessary to support your Starship launches in KSP. All the parts are designed to withstand the power of every launch without exploding (hopefully). The mod is in Beta right now so any bugs or suggestions you can contact me through discord. Note: Orbital Launch Pad model is old, revamp is in progress See my roadmap to know what is coming!: SLE Trello Download: Spacedock (Available on CKAN) Github (Source Code) Features Mod Parts: - Orbital Launch Integration Tower - Orbital Launch Pad (revamp in progress) - Test and Display Stands - GSE Tanks - Starbase Sign Required Mods Mods required for SLE to work correctly: - Module Manager - B9PartSwitch Recommended Mods Recommended mods to install with SLE: - Starship Expansion Project for Updated Starship and Super Heavy (Compatible with SLE) - Modular Launch Pads for more real life Launch Pads. - Hangar Extender for a bigger VAB for bigger crafts. - Kerbal Konstructs for static objects for KSC. In game Pics: Changelog:
  5. same is happening to me, I think its not working in blender 2.93
  6. Yea, you can read about it here Animating for KSP · taniwha/io_object_mu Wiki (github.com)
  7. Hi, Im creating a model in blender but when I export it to .mu, this message appears and only the colliders and the nodes are saved. How can I fix it? Thanks
  8. Hi, Im creating a model in blender but when I export it to .mu, this message appears and only the colliders and the nodes are saved.
  9. Crew Dragon docking port doesn't work in the Stock Size version
  10. Nope, as far as I know @Kartoffelkuchen you're working on a update? I think that too much time has passed since last update. It's going to be huge? Answer something pls
  11. Maybe you need to install kos idk, I had never use MechJeb, I land the boosters myself
  12. I think that the Crew Dragon IVA is too dark there is a way I could make it brighter?
×
×
  • Create New...