

Fluke
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Everything posted by Fluke
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I see what you did there Well said though, I definitely wasn't trying to start another "circular discussion".
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I'm forgiving of small studios for sure. Even for KSP2. Am I disappointed at what we got? Yes. Would I abandon or get frustrated just because it was a big publisher or judge them differently? No. Just a thought experiment I suppose. The discussion could go on forever.
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Definitely sounded like a pat on yhe shoulder. Not quite right in the fact that the landscape has changed since then. But today, the way KSP1 was released? I dont think it would've survived.
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There was an absolute gold nugget from him about EA in an article too ""Now I wonder if I were releasing KSP again, now, if it would've gone well. The general feeling towards early access has changed so much. People expect a more polished and finished product."
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While I agree with your hypothesis, it should be KSP[2] (imagine those are absolute value lines
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KERBAL SPACE PROGRAM 2 (1.0 FULL RELEASE) HYPE TRAIN!
Fluke replied to AtomicTech's topic in KSP2 Discussion
Agreed! I'm a newbie to the jool system, and didn't look at my velocity when I set my Pe at 30,000m, I ended up crashing at 1400m/s haha. Didn't realize Tylo was so big lol.- 76 replies
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- ill-advised
- atomictech
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(and 3 more)
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KERBAL SPACE PROGRAM 2 (1.0 FULL RELEASE) HYPE TRAIN!
Fluke replied to AtomicTech's topic in KSP2 Discussion
Just made it to Tylo for the first time last weekend, I almost thought it was a bug, it's pretty expletive bright.- 76 replies
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- ill-advised
- atomictech
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(and 3 more)
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Same here. But everytime I say Minmus it sounds like minn-uh-mus
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KSP2 gameplay experience as a whole - how do you play it?
Fluke replied to Siska's topic in KSP2 Discussion
Using that tool works for me on the current patch. And what I would assume is a standard mid-course correction burn. -
I have no idea. A few weeks before KSP2 released I got my first asteroid intercept, but it was only 700km from Kerbin and I managed to get it into orbit. I managed to fly by Duna in KSP1, but never could do anything better. Perhaps I should go back and see if I can repeat everything in KSP1. With all the bugs etc, I'm not sure how, but I swear KSP 2 is "easier". I thpught Jool was for super experienced players and I never get there, but lo and behold haha EDIT: I do have to mention though, part of exploring new places I haven't been to in KSP2 is the music alone. It's been very exciting to get to orbit and hear the soundtrack for whatever body you're orbiting.
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I get bored, and then I push myself to visit all the places I haven't. My firsts in KSP2 vs KSP1 so far: Landed on Duna Landed in Ike Landed on Eve Landed on Dres Orbited Jool then attempted and crashed into Tylo.
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Not sure where the appropriate place yo post this is. I've done some searching on yhis and haven't come across anything. I first expiernced this post patch 1. Started at Duna and Ike. I get into a low orbit and lower large landing legs, one inevitably falls off like it been decoupled, no explosions. If I load a save before that they all come off. Tried again on a brand new campaign today with med legs. But they stayed on. This was around the Mun. However, they both do the same thing after that and after a time warp. After extension there is a weird pitch/roll moment, and after a time warp to Pe my orbit immediately turns sub orbital. On Large legs this can lead to the entire thing exploding.
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Duna is amazing compared to KSP1, Ike is pretty impressive too. I avoid looking at Pol screenshots because I want to see it for myself, it seems the most overhauled/complex to me.
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Count me in on being ignorant to a newcomer to all of KSP as well. If you're brand new to KSP, nope, absolutely not, KSP2 isn't a great place to start. Science and career is what really drew me in as a new player. I'm someone who needs goals and things to do outside of my limited KSP sandbox imagination. To me that's important fpr a newcomer. I had KSP before those and never played it much.
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Did you retrograde after you saw the star icon and reloaded? Or was that when things became uncontrollable? In what direction did you burn originally?
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Dakota said the F/O button on the tracking station doesnt do anything but was a spoiler. Maybe it means full orbit after you exit the SOI?
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Now all we need is @Nate Simpson to hop in and say "you'll never get there, it's too far"
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I more meant like spawning a vessel way out or something. Amazing mission report! I'm still convinced there's more to see! Best of luck! And thank you!
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Link please!
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Wish I was that far out, I'll dpuble check when I get home, but I'm pretty sure I'm at .2 c! My maneuver node says 22 thousand years if I place it on the bubble.
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I have yet to figure out doing screenshots here. I'm really interested in seeing what happens if someone can cross the SOI for the Kerbolar system. I swear the game will just shut the computer down or you'll magically find debeb. I have a hydrogen ship that got krakened out from Kerbol orbit at arpund 60k m/s, I'm pretty far away from the entire system. So how's this, let's start a thread to see who can get to the SOI without cheats. Something HAS to happen!
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I've found the music is a big part of discovery right now for me. I can't wait to hear and see the new visuals when i get there, and ill orbit around until im sure ive heard the complete track while admiring the revamps. I'm not good enough yet to get past Duna And Eve. I love Dunas music, I managed to land on Ike this weekend, no spoilers, but the music is good and interesting compared to everything in kerbins SOI.
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Now THAT is the KSP way!
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highly recommend not playing this till its more optimized...
Fluke replied to GizmoMagui's topic in KSP2 Discussion
I didn't realize we all needed to go buy immersion coolers just to load the main menu!