

frozenbinary
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About me
aka xyrc
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Tellumo Surface Colony
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[KSP 1.8.1-1.11.X] Interstellar Technologies
frozenbinary replied to AtomicKepler's topic in KSP1 Mod Releases
Congrats on the release!- 38 replies
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- interstellar-extended
- addon
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[1.12.x] Hide Empty Tech Tree Nodes (for modded tech trees) v1.3.2
frozenbinary replied to ev0's topic in KSP1 Mod Releases
So I'm not sure if is this an actual problem but I've been having problems with Community Tech Tree, Hide Empty Tech Tree Nodes and Kerbalism. So, as you may know, some Kerbalism stuff is unlocked from some CTT nodes. However, some of these nodes don't have any parts that are locked behind these researches. https://imgur.com/a/bsnzLpM This leads to situations like this where there are Kerbalism things to unlock, but no actual parts. Hide Empty Tech Nodes doesn't see that and removes the node anyway, locking you out from unlocking pretty important things like CO2 scrubbers. I also posted this on Kerbalism's thread -
So I'm not sure if is this an actual problem but I've been having problems with Community Tech Tree, Hide Empty Tech Tree Nodes and Kerbalism. So, as you may know, some Kerbalism stuff is unlocked from some CTT nodes. However, some of these nodes don't have any parts that are locked behind these researches. https://imgur.com/a/bsnzLpM This leads to situations like this where there are Kerbalism things to unlock, but no actual parts. Hide Empty Tech Nodes doesn't see that and removes the node anyway, locking you out from unlocking pretty important things like CO2 scrubbers. I also posted this on Hide Empty Tech Tree Node's thread.
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Yes it is compatible, and should work with any planet pack. Using KS3P with JNSQ right now.
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- postprocessing
- beautify
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So I've recently started using KS3P and didn't mess with the config too much outside of motion blur. Does anyone know how to disable this kind of shadowing when landed? https://imgur.com/a/MGmIdDP
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I've been playing a lot of Kerbalism recently and finally unlocked advanced science. In order to produce liquid fuel, you need CO2. Is there an easy way to get CO2 without crew? There is Molten Regolith Electrolysis but that wouldn't work with my craft.
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[1.12] Extraplanetary Launchpads v6.99.3
frozenbinary replied to taniwha's topic in KSP1 Mod Releases
Must be USI then. Think I'll just be using the containers that come with EL. -
[1.12] Extraplanetary Launchpads v6.99.3
frozenbinary replied to taniwha's topic in KSP1 Mod Releases
Sorry for not going into detail. I simply cannot set the parts to store RocketParts even though I've done it in the past. -
[1.12] Extraplanetary Launchpads v6.99.3
frozenbinary replied to taniwha's topic in KSP1 Mod Releases
So I don't know is this is a problem with Stockalike Station Parts or EL, but all of the containers from Stockalike Station Parts can't store RocketParts. I've put RocketParts in these containers before and it does seem like they can and are supposed to store RocketParts. Any help? -
Does the science only version of Kerbalism work with incompatiable mods such as MKS/USILS? I love Kerbalism's science but the life support, radiation, and part failure is a bit too much for me.
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
frozenbinary replied to Galileo's topic in KSP1 Mod Releases
I think for now I'll just stick to my current Kerbalism save. If I get tired of it I'll probably just try USI/MKS and some more mods.- 7,328 replies
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- galileos planet pack
- gpp
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
frozenbinary replied to Galileo's topic in KSP1 Mod Releases
Mike Aben actually reminded me about Kerbalism and decided to try it out with GPP and I've starting sending probes to Tellumo and Niven. Just decided to check out the GPP wiki to see that the resources was made for MKS and that maybe I should switch. Kerbalism's science is intresting anyway.- 7,328 replies
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- galileos planet pack
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
frozenbinary replied to Galileo's topic in KSP1 Mod Releases
For GPP should I be playing with Kerbalism or MKS/USI Life support? Seems like there's a lot more thought put into MKS.- 7,328 replies
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- galileos planet pack
- gpp
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