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fizy45

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Everything posted by fizy45

  1. Oke I made the test as you asked with a big ship which has like 460+ parts and in the mean time checked the Cpu's on my second monitor via taskbar guess what all cpu's were pretty much at working at the same level only the cpu-2 got like %40 but thats it I also overclocked my machine to run at 5.1 GHZ constantly. So your guess didnt come out true one CPU didnt reach %100. If it happened this way I would have understand it perfectly but now I am more confused than ever. It seems like the CPU-2 is the one making those psycis calculations and its only at %40 so why lag. The ship I used was from a Steam Workshop a generic ship probably flown by regular guy which has worse pc than I do. What now I think we found something really weird ? Edit: The guy who posted the SSTO on steam also had lots of screenshots as well he seems like using lots of mods though just like mine I guess. Hey can you check the stto can tell me if you also got into same problems I do link is below I got like 5 fps at the runway. When I hyper edit the ship into space I got like 7 fps and thats it so its not something about beign on ground etc problem persists eveywhere. https://steamcommunity.com/sharedfiles/filedetails/?id=1988500592 Edit: Since that SSTO was full stock parts I am gonna try to run it on KSP without any mods (gonna create another instance) lets see what happens...
  2. My CPU throttle itself to 4.68 GHZ all the time without me doing anything at all sometimes it even goes up to 4.8 automaticly and then returns back to 4.6 but in this case its kinda stuck at 4.6 and not doing much at all cause workload is %20 thats it game is not going hard on my hardware on the contrast it doesnt care about my hardware (except ram) weird very weird... Still I am gonna push it up to 5.2 GHZ and see what the results I gotta be watchul about this since temp gonna get little bit hot I guess...
  3. Yeah manuel first then maybe assisted docking later on good idea...
  4. I have high hopes but one thing is a must the part count and its related bug should be removed from the game. I mean if your computer lets it players should be able to go beyond 400 or even 2000 part ships, stations colonies etc for me this is the most important thing I except from KSP 2. Also if they can make docking little bit easier (not rendezvous thats kinda easy) will be great. I dont know you guys but I am having trouble in that area luckly we have mechjeb.
  5. AS REPLIES COME IN WE BEGIN TO DIVE DEEP INTO CPU USAGE AND FIND SOME INTRESTHING STUFF SO PLEASE READ IT ALL. Hi folks after spending like a week around the forum downloading mods reading information etc I finally decided the join the forum. So first of all thank you I mean all of you for your efforts to make the game better via mods or solve our problems by your solutions. I hope I can also find a solution to mine. Like the title says my game lags (fps avarage 9 - 11) when I go above the 450 parts one mothership and two landing vessels docked to it. I have read almost all posts about this subject like tried every solution so far it only gave me like 3 - 5 fps nothing more. Here is list of things I did in order to solve my problem. - Reduce graphical settings - Remove all graphical mods - Set Max Physics Delta slider all the to right - Give priority to the game from taskbar - Welding mod for less parts (mod is kinda problematic on 1.9) - Remove %80 of my mods (down from 66 mods to only 13) - Few other minor tweaks Like I say nothing works I was only able to get like 2 - 3 fps improvement and I am out of options now. During my search I saw people using 500 parts ships /stations so I wonder how are you able to do those things when my game basicly suffers from insane lag. Any ideas and solutions are most welcome... My Computer Specs: i9 9900k / RTX 2080 Ti / 32 GB Ram and 1 TB SSD (Ultra Fast one's) decent cooling etc... KSP Usage on my hardware: At best it uses only %20 CPU and %16 of Gpu and max 21 GB ram usage (not a problem I got 32 in tota so still 9 gigs to spare) Mods: My game has like 30+ mods installed I tried removing or graphical and non essential one's and get down to 10 - 15 range still nothing changed. Note: I read like 20 diffrent posts most of them were like 2 - 6 years old and according to what I understand part count is really an issue but with my specs I should be able to reach like 500 parts before experiening any lag. Edit : When I am trying to fly a big ship or an SSTO over 450 parts my fps drops down to 5-7 while my cpu is at %25 you might say that its because one of your CPU's are making psycis calculations and its running at %100 others are much lower so your overall percantage is %25 but guess what ITS NOT only CPU 2 gots into %40 (I think thats the one makes the calculations) but still this doesnt make any sense at all. If CPU handles all the pyscs calculations (according to load it looks that way) then why the hell I got this lag it still has %60 to spare before lag to apper anyway.
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