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About Relonsk

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    Rocketry Enthusiast

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  1. When it comes to making an almost identical simulation of rockets, planets, etc, it needs to be a complete separate game, since Ksp wasn't made for such stuff.
  2. DO i need kopernicus for 1.10? And i've got a suggestion, add the feature where rover wheels leave a trail.
  3. LOG 20:38:28.487] ******* Log Initiated for Kerbal Space Program - (WindowsPlayer x64) en-us ******* Kerbal Space Program - (WindowsPlayer x64) en-us OS: Windows 10 (10.0.0) 64bit CPU: Intel(R) Core(TM) i3-9100F CPU @ 3.60GHz (4) RAM: 8113 GPU: NVIDIA GeForce GTX 1650 (3962MB) SM: 50 (Direct3D 11.0 [level 11.1]) RT Formats: ARGB32, Depth, ARGBHalf, Shadowmap, RGB565, ARGB4444, ARGB1555, Default, ARGB2101010, DefaultHDR, ARGB64, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8, ARGBInt, RGInt, RInt, BGRA32, RGB111110Float, RG32, RGBAUShort, RG16, BGRA1010
  4. 1.10 kopernicus just released for testing https://forum.kerbalspaceprogram.com/index.php?/topic/195699-191-1101r-t-bs-kopernicus-unified-bleeding-edge-branch/
  5. I mean Trappist-1 system isn't owned by a dude or corporation, he has full right to add that system to his mod. And if someone already has done that system in another ksp mod, that doesn't change the fact that the system isn't owned my the modder that made it.
  6. THanks for looking deeper into that, and i'm using the Kopcontinued thing.
  7. I have a bug, the issue is that footprints only appear when i time warp, and i don't know if this a bug or not, 2 footprints appearing at the same time and footprints dissapearing.
  8. Not yet, because i'm afraid it can corrupt something, i will try in another save.
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