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Posts posted by Danielle
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Sounds like a good starting alternative to KSPIE and it's selection of not so standardized parts Aesthetics. I can't wait really.
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Is this mod affected by the 1.8 change?
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Is there anyway for an implementation into the Research tree for the existing parts? Maybe thought community tech tree? There's only procedural missiles that are from the precedural mod on the tree.
[WIP] Nert's Dev Thread - Current: such nuke, wow
in KSP1 Mod Development
Posted
The newer parts are for Far Future Propulsion only or are you trying to create a new "Far Future Technologies" family of mods since you're pretty much done with NFT? It doesn't sound bad considering Far Futuristic parts have to deal with higher thresholds and capacities.