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PolyTim

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  1. Thanks! I looked for those as you suggested, but there only thing resembling an executable file in the main Kerbal Space Program directory is the game saves. Right now, the directory that the game is located in is "/users/user/library/Application Support/ Steam/steamapps/common/Kerbal Space Program". The KSP.log, KSP.app, and KSPLauncher are in this directory and the app runs if I open it using that file directly instead of opening it through steam. All the resources, plugins internals, etc. Are missing from that directory and it looks like equivalents are located within the GameData subdirectory. There's one KSPSteamCtrlr.dll within there, which I think is only a module that allows steam to control the app. So maybe it's an operating system thing, like you said.
  2. I'm trying to write my first plugin based on the tutorials listed at the bottom. The .dll are missing from my KPS installation from Steam (Mac). The game has been running fine, so I know they're somewhere. The whole KSP_INSTALL_FOLDER is missing. I've used the find command in terminal to try to locate it, and it just enters an endless loop. The same thing happens for the specific files. Here's what I'm entering into the terminal. find . -type d -name “KSP_INSTALL_FOLDER" find . -type f -name “Assembly-CSharp.dll” Is there any way to access the files to import them to Visual Studio? Also, I don't have the option to "browse" my directories, like the the first tutorial suggests. https://wiki.kerbalspaceprogram.com/wiki/Setting_up_Visual_Studio https://wiki.kerbalspaceprogram.com/wiki/Tutorial:Creating_your_first_module
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