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82 ExcellentAbout Cyne
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Rank
Founder of MEV
Profile Information
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Interests
Futuristic stuff.
Recent Profile Visitors
414 profile views
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Cyne started following JadeOfMaar
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PhoenixFinn started following Cyne
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Non-rocket spacelaunch (Except the space elevator) reevaluated.
Cyne replied to Lo.M's topic in KSP 2 Discussion
Now who wouldn't want a giant Mass Driver to shoot cargo/Kerbals/Warheads out of?- 21 replies
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- 2
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- mass driver
- skyhook
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(and 2 more)
Tagged with:
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I don't want any additions, I just want a update purely focused on bugfixes and optimising the game. Mods exist.
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Cyne started following PhoenixFinn
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MEV Heavy Industries - Daedalus drives, Bussard drives and Epstein drives
Cyne replied to Cyne's topic in Add-on Releases
No problem! And I'm pretty sure the mod's fine for now, unless there's yet another embarassing mistake somewhere in the mod. -
MEV Heavy Industries - Daedalus drives, Bussard drives and Epstein drives
Cyne replied to Cyne's topic in Add-on Releases
I originally made the Epstein Drives work in atmospheres since I assumed that they worked in atmospheres according to the Book/Show but turns out they actually used the RCS to land in atmospheric planets (Somehow). Thought that having it be able to work in atmospheres was stupid so I changed it, but if you want it to work in atmospheres you can just edit the config file for the engines -
MEV Heavy Industries - Daedalus drives, Bussard drives and Epstein drives
Cyne replied to Cyne's topic in Add-on Releases
I've updated the mod so that it's now ":NEEDS[WarpPlugin]" instead of ":NEEDS[CommunityTechTree]" and it should hopefully be fine now. Damn that's kind of a embrassing mistake... -
MEV Heavy Industries - Daedalus drives, Bussard drives and Epstein drives
Cyne replied to Cyne's topic in Add-on Releases
That's what I originally intended to do but I couldn't get the plumes to work. I'll keep trying though -
MEV Heavy Industries This mod is a small collection of parts that I've made to use alongside KSPIE parts, since I've been irritated at how some of the engines look (Daedalus, Bussard and Epstein drive) Currently includes a Daedalus Drive, Bussard drive and two Epstein drives (5m and 2.5m) A few screenshots I've taken [With excessive modding]: Since this is the first mod that I'm posting on the forums, any suggestions will be highly appreciated! Compatibility: I've made a patch for KSPIE that should place the parts in a suitable tech node when KSPIE is installed. D
- 24 replies
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[WIP] Universal Fleet Solutions - A Modular FTL Spaceship Project
Cyne replied to Acea's topic in Add-on Development
Been looking at this mod for quite a while now, thought it had been cancelled. Turns out it isn't! Keep up the awesome work! -
kerbal ftl [Min KSP 1.11] Blueshift: Kerbal FTL
Cyne replied to Angel-125's topic in Add-on Releases
A few screenshots that I got when messing around with the warp drives - Looks and works amazing, awesome work! -
Holy christ I've clicked it
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Wilhelm Kerman started following Cyne
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kerbal ftl [Min KSP 1.11] Blueshift: Kerbal FTL
Cyne replied to Angel-125's topic in Add-on Releases
Reminds me of Elite Dangerous. Great work! -
Dr. Omicron started following Cyne
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I know I've already made a post here, but new post because why not? Apart from what I've said already I'd probably see if the space center is destroyable. I'd also check out the new space center crew