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WasteL67

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  1. Hello ! Here is my first (humble) attempt to see how it works : I quickly built a probe with ion propulsion, launched it and put it in a direct encounter via a Hohmann transfer on a Falcon-like rocket (can't be seen on the video unfortunately), and i've been able to crash on Dimorphos at a relative speed of 2776 m/s ! Is this how we are supposed to do it ? My attempt to crash on Dimorphos
  2. Hello ! I can't find the 1.12.1 patch details, where can I find it?
  3. Hello, I think you're using the wrong version of Parallax, or completely forgot to install it.
  4. Hello ! I am not an expert but still trying to help. I see in the logs that the GPU detected is "Mesa Intel(R) UHD Graphics 630 (CFL GT2) (512MB)". Do you have a dedicated GPU in your PC ? If so, you may want to check why it's not detected in the logs. 512Mb is too low to make the mod run fine, which *might* be the problem here. **EDIT** : I just saw that you have a dedicated GPU on the previous page, my bad. Still, it's not detected in the KSP logs.
  5. AFAIK, it's not implemented yet. I think you can use 1.4.2, be careful to use the right Kopernicus version for KSP 1.8.1 !
  6. Yes, Beyond Home 1.5.2 is compatible with KSP 1.11.2 given that you use the right Kopernicus version (release 37 is fine). You still need the right version of Parallax for Beyond Home though (1.0.1). You can find it here : https://github.com/Gameslinx/Tessellation/releases/tag/1.0.1
  7. Players have reported that the latest KK version works fine on the latest versions of KSP so I think you're pretty safe to use it on your 1.11 save. Backup your save before testing, as usual ;-)
  8. If it didn't change since, you need to install the mod Kerbal Konstructs. Then, the Lua base will be available to unlock with in-game money from the VAB at the top-right button.
  9. The logs say that you're missing a file (SubdivisionPQSMod.dll) which is weird because it's supposed to be in the BH Folder. Did you install BH via CKAN ? Either way, please try to uninstall it and reinstall it manually with the links provided on the first page and tell us how it goes :-) (Make sure you're using : KSP 1.10.1, Beyond Home 1.5.2, Parallax 1.0.1, and Kopernicus 36)
  10. I just ran a try with the Kopernicus Release 36 and it works fine. Can you provide a screenshot of your GameData folder?
  11. This worked EXACTLY as expected, thank you VERY much for your help, now I'll be able to fully enjoy your work
  12. Hello there I have a little question regarding Spectra (which is a gorgeous visual mod btw) : Can I remove / tweak the glow around planets / moons ? If yes, how ? I checked every body of the system, and it only occurs (to me) on two differents bodies : I tried to mess a bit with the config files, but haven't been able to remove the glow effect. Any help will be greatly appreciated Wastel.
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