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Storthos

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    Bottle Rocketeer
  1. Does Kerbalism work in 1.10? I did a clean install and can't seem to get it to work. I've got the mod manager, CRP, Kerbalism, and the config folder all in GameData. EDIT: R-T-B's advice from page 17 seems to work with the latest version. I'll update as I experiment.
  2. I was having the problem where crew wouldn't consume food. I made a clean install and added Kerbalism, then added mods one at a time to see if there was some conflict causing the problem. All seemed fine, so I started my career game again, and think I found the trigger for the bug. After awhile, I used the in-game cheat menu to give full XP to my kerbals because I hate that Engineers have to do a tour of the solar system in order to fix a broken wheel. After I used that cheat, the bug returned.
  3. Running as admin fixed VAB issue with placing kethane parts, but the flight ending and part list disappearing are still occurring. Directory is, and always has been, in my Documents folder.
  4. Yep. I may have had it before in stock, but it was remarkably rare. With Kethane, it's almost every time.
  5. I'm having a number of strange issues. I have the following mods installed: Kethane Extraplanetary Launchpads Sphere Launchpad HyperEdit Sometimes in the VAB, I'll try to put a Kethane part on a vessel and nothing will happen, and afterwards I will be unable to put ANY part on the vessel - I hover over and click, and the attachment node disappears, but the part is not attached. Sometimes in flight with a vessel with a Kethane part, I will be unable to end that flight and must close KSP. Sometmes, when exiting a flight with a vessel with a Kethane part and returning to the VAB, the parts menu on the left side of the screen will be missing. I don't know if I installed something wrong, or if it's an odd interaction between mods, or just something wonked with Kethane. Any help would be appreciated.
  6. Moving them that far away kind of defeats the purpose, and turning all settings to absolute minimum had no effect.
  7. I built a Mun-base by sticking lander legs on parts from the ExPI pack and using mechjeb to land them close to each other, but whenever I focus on a craft within ~300m of the base, FPS drops to about 1. Is there any way around this, or are my dreams of complex mun-bases going to have to wait for a (much) later release?
  8. I\'m having an odd problem - I\'m using .16 of both ksp and DR, but whenever I make something with multiple groups. at launch all of the groups are consolidated into one. What\'s up?
  9. 'Part NP.3mFairingWall.Solid is missing' What/where is this? not seeing it in Novapunch or in any of the other packs.
  10. Did I do something wrong? I\'m using this and the DSM pack, but when I load it up all of the DSM parts that use this plugin are showing as incompatible.
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