TylaJames
-
Posts
38 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Posts posted by TylaJames
-
-
21 minutes ago, Kazkar said:
How did you remove that part? I didn't even know that there is such option.
I right clicked on the part (a radiator panel) and there was a drop box with two options and one of the options was to "hide part", now I have no clue how to get to the hidden part.
Well it went something like that
-
Hi there, this is probably a simple thing.
I accidentally removed a part from my parts list in the VAB? How do I get it back?
Any help would be great.
-
14 hours ago, linuxgurugamer said:
Quite possible the main save is damaged
Yeah I'm not sure why it happened though.. Then i accidentally deleted my main save shortly afterwards
But to get around this, if it's happens again, I'm just going to export the ship to another save, finish it and bring it back.
Thanks for all the help again
I'll update if it comes back or hopefully doesn't!
-
Thanks for the heads up, and then how would i know if a mod is compatible with my ksp version if im not going by what ckan says?
-
I've removed DBS and it still does it. But i noticed on a new game with the same vessel loaded it's fine. Just my main save
"I don't mind errors... As long as they don't bother me"-myself
-
29 minutes ago, linuxgurugamer said:
Is that a link to a Player.log from when you were having problems?
No that was now after i removed dangit.
Here's the old log which Steve_v has reshared Here of when i had the problem
-
https://www.dropbox.com/s/q8ifvfrbvlt6io4/KSP.7z?dl=0
There's a link to the new log
-
Hi guys, okay i removed dang it! and also Lithobrake Exploration, it seems to be fixed..
I do apologise for the dodgy site but it was all i could find which didn't need me to sign up.
Sorry for the late response. Internet has been down!
-
[Snip]
Here's the log. List of mods is contained in the log -
1 minute ago, Cattette said:
An image can be hosted on imgur and then posted here. The contents of a text file can be pasted into a forum message. If this isnt practical, then the log can be hosted on Google drive or similar and the link posted here.
Wow, alright.. I'll try do that then.
-
Thank you, and how do i post files onto this forum?
-
Guys how do i post a log? Also, how should i present a mods list? Sorry I'm still new to forums, and it doesn't seem to be very user friendly. Here's a clip i quickly recorded last night.
This has happened twice, and i noticed it was on the same vessel. It's a mess up because it's like right at the end of building, and it's something important like lights!
Thanks guys!
-
Hi guys,
Yes... I'm running, in my opinion, a lot of mods- but what would cause this? I don't know much about coding or logs. I've got like a duke Nukem (3d!) kinda understanding of making games work. I am using ckan, all seems good. I've been dabbling for like 2 weeks, adding mods, removing. Trying to get best total experience.. I think I've got this under control.
BUT.....
When building, ..a part(lights and landing legs in my experience) when toggling symmetry, STARTS COPYING ITSELF ALL OVER , like a solitaire effect! Duplicating itself, as i move the mouse it just draws millions of parts along, not attached to anything.. Only way back is to exit and re-load..
Any advice would be appreciated.
-
@linuxgurugamer hi there.. I seem to be having an issue or two, could you perhaps help?
FMRS seems to mess up when jumping back to the main mission. It ends up saving the main mission ship when it's falling while I'm landing boosters.
Also I lose throttle control of the landing rocket under like 1600m? It just goes dead, I apparently still have full control, rcs ,sas and 100% signal. Just the engines die. If i turn damage off, as it bounces off the ground it works again.
Could that be FMRS? Or do you have any idea what that is?
Any help would be really appreciated! Thanks!
-
I'm running;
B450 motherboard
Ryzen 3200 locked @ 3.6ghz water cooled
XFX RX580 8Gb
16GB RAM @ 3000mhz
64bit, windows 10
Desktop and game runs off 512GB m.2 SSD
Using GEA (Graphics Enhancement Assembly), EVE, removed Scattered and Distant Objects. I do have some additional part packs installed and a couple tools..
Restarting the game fresh, so i can't report on high part count yet, but 80 part vessel i get a constant 35-40fps with max GFX settings and 4xAnti-aliasing. (Terrain -scattering off)
-
So here's an update on my progress.
I installed KSP1.10 and managed to get mechjeb2, Kerbal engineer and FMRS 1.2.9 working, but just one time (had to install FMRS manually, ckan wouldn't do it), after i tried installing mods, it all just fell to pieces.
Eventually, after many hours of wrestling ckan, i found 'FMRS continued 1.2.9' blanked out and stating "latest KSP version- 1.8".
I uninstalled KSP 1.10 and reinstalled 1.8, and suddenly ckan started playing fair. It recognized ALL my mods, found their dependencies and installed the lot!! I even added a couple extra one's once ckan had joined the party.
I am happy to report, EVERYTHING is working and some more. Performance seems solid and the log appears to be pretty clean..
I think i wont be touching anything else!
Thank you everyone for the help
-
@Deddly haha, ok so that didn't plan out as i expected.. Well i am still pretty new to the ksp world and im not very clued when it comes to tinkering with software.
Thanks for the heads up!
@linuxgurugamer ok cool, and as we were discussing on the other thread, FMRS 1.2.9 will work on them too?
-
@Deddly i figured id balance an older version to try get a little extra performance and still have a decent enough experience
-
Alright, so im using the wrong FMRS version, and im haven't been using ckan.
Let me go learn how to use ckan and get FMRS 1.2.9.1 and I'll give it a shot!
Thanks a bunch, I'll report back with results!
-
Hi there.
Basically, i want to find out just how much of a man your PC has to be to run a modded ksp smoothly.
Do you need a monster graphics card or can you get by with less?
How many CPU cores is enough?
How high should the CPU ghz be?
How beefy does your system have to be to stay at a good fps even when you push limits?
I'm interested to hear how others fps fluctuates
-
@linuxgurugamerI haven't ever tried it with a fresh install of the game. I had already installed mechjeb2 and kerbal engineer when i tried FMRS. Didn't work then, and i figured its probably not one of those two causing issues so i just moved on..
It is FMRS v1.0.1.0? When i googled it, that's what came up as compatible with ksp 1.8 and it was up to date..
So which version is the latest/best for me?
May i also mention that was the only version that kept popping up for me, lol.
-
@jimmymcgoochie yeah I wasn't convinced it was the expansions. That's why i didn't bother trying any further. The module manager that came with FMRS is like 2.4 and amongst the mods i loaded, the latest version i found was 4.1.4. So i only have that one. But it didn't work with the 2.4 version either.
-
@Grogs That is awesome! I can't wait to give it a try! Thanks for the assistance.
-
The error is :"Exception: ReflectionType Load Exception. System Reflection type Load Exception.
Module Manager then says, Intercepted a Reflection Type Load Exception. list of broken dll's: FMRS 1.0.1.0 game data/FMRS/FMRS.dll
When the game is loading, it starts "verifying" the expansion packs, forever. I tried keeping just one at a time installed, and it does it with both of them.
Not sure if it works without them?
Un-hiding parts in VAB/SPH
in KSP1 Technical Support (PC, modded installs)
Posted
Sorry I forgot to mention it's modded. And yes that is one of my mods. I just have no clue where to get the part back now?