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TylaJames

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Posts posted by TylaJames

  1. 14 hours ago, linuxgurugamer said:

    Quite possible the main  save is damaged

    Yeah I'm not sure why it happened though.. Then i accidentally deleted my main save shortly afterwards:confused:

    But to get around this, if it's happens again, I'm just going to export the ship to another save, finish it and bring it back.

    Thanks for all the help again

    I'll update if it comes back or hopefully doesn't!

  2. Hi guys, okay i removed dang it! and also Lithobrake Exploration, it seems to be fixed.. 

    I do apologise for the dodgy site but it was all i could find which didn't need me to sign up. 

    Sorry for the late response. Internet has been down!

  3. Hi guys, 

    Yes... I'm running, in my opinion, a lot of mods- but what would cause this? I don't know much about coding or logs. I've got like a duke Nukem (3d!) kinda understanding of making games work. I am using ckan, all seems good. I've been dabbling for like 2 weeks, adding mods, removing. Trying to get best total experience.. I think I've got this under control. 

    BUT.....

    When building, ..a part(lights and landing legs in my experience) when toggling symmetry, STARTS COPYING ITSELF ALL OVER , like a solitaire effect! Duplicating itself, as i move the mouse it just draws millions of parts along, not attached to anything.. Only way back is to exit and re-load..

    Any advice would be appreciated.

  4. @linuxgurugamer hi there.. I seem to be having an issue or two, could you perhaps help? 

    FMRS seems to mess up when jumping back to the main mission. It ends up saving the main mission ship when it's falling while I'm landing boosters.

    Also I lose throttle control of the landing rocket under like 1600m? It just goes dead, I apparently still have full control, rcs ,sas and 100% signal. Just the engines die. If i turn damage off, as it bounces off the ground it works again.

    Could that be FMRS? Or do you have any idea what that is?

    Any help would be really appreciated! Thanks!

  5. I'm running;

    B450 motherboard

    Ryzen 3200 locked @ 3.6ghz water cooled

    XFX RX580 8Gb

    16GB RAM @ 3000mhz

    64bit, windows 10

    Desktop and game runs off 512GB m.2 SSD

    Using GEA (Graphics Enhancement Assembly), EVE, removed Scattered and Distant Objects. I do have some additional part packs installed and a couple tools..

    Restarting the game fresh, so i can't report on high part count yet, but 80 part vessel i get a constant 35-40fps with max GFX settings and 4xAnti-aliasing. (Terrain -scattering off)

  6. So here's an update on my progress. 

    I installed KSP1.10 and managed to get mechjeb2, Kerbal engineer and FMRS 1.2.9  working, but just one time (had to install FMRS manually, ckan wouldn't do it), after i tried installing mods, it all just fell to pieces. 

    Eventually, after many hours of wrestling ckan, i found 'FMRS continued 1.2.9' blanked out and stating "latest KSP version- 1.8".

    I uninstalled KSP 1.10 and reinstalled 1.8, and suddenly ckan started playing fair. It recognized ALL my mods, found their dependencies and installed the lot!! I even added a couple extra one's once ckan had joined the party.

    I am happy to report, EVERYTHING is working and some more. Performance seems solid and the log appears to be pretty clean..

    I think i wont be touching anything else!

    Thank you everyone for the help

  7. Hi there.

    Basically, i want to find out just how much of a man your PC has to be to run a modded ksp smoothly.

    Do you need a monster graphics card or can you get by with less?

    How many CPU cores is enough?

    How high should the CPU ghz be?

    How beefy does your system have to be to stay at a good fps even when you push limits? 

    I'm interested to hear how others fps fluctuates

  8. @linuxgurugamerI haven't ever tried it with a fresh install of the game. I had already installed  mechjeb2 and kerbal engineer when i tried FMRS. Didn't work then, and i figured its probably not one of those two causing issues so i just moved on..

    It is FMRS v1.0.1.0? When i googled it, that's what came up as compatible with ksp 1.8 and it was up to date.. 

    So which version is the latest/best for me?

    May i also mention that was the only version that kept popping up for me, lol.

  9. @linuxgurugamer

    The error is :"Exception: ReflectionType Load Exception. System Reflection type Load Exception.

    Module Manager then says, Intercepted a Reflection Type Load Exception. list of broken dll's: FMRS 1.0.1.0 game data/FMRS/FMRS.dll

    When the game is loading, it starts "verifying" the expansion packs, forever. I tried keeping just one at a time installed, and it does it with both of them.

    Not sure if it works without them?

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