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Yukkine

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Everything posted by Yukkine

  1. Yes and Parallax too Do what I just did, add the rings yourself, go to the new Kerbin config files and copy the configs from the Minmar file, they worked for me that way
  2. The nuclear aerospike LOx augmented mode waterfall config isn't updated to match waterfall 0.6.x, engine ID is still in the old place instead of the new one. Can you check that out in the next update.
  3. I'm getting black rings on Salus, any idea why? I'm on 1.10.1.
  4. Hi, I'm using KA 1.2.1, for now I'm only using the Nuclear Aerospike, I don't know if it's going to happen to other engines, but the waterfall plume only shows when the engine is using LH2 mode, if I swich to LH2Ox the plume doesn't show, also in the WF pannel the effect is there, just isn't working, for example if I throttle the engine the throttle controller doesn't move. This is also happening to me Nertea, 1.3.1 works on KSP 1.10.1? So I can fix the issue that's described above.
  5. So, here's the problem, there's a folder inside Warplugin/Patches/B9PartSwitch (IE parts) that has Cryotanks patches and those where the ones that the game was applying, just copied the patches from Cryotanks/Patches to that folder and now I have CH4O and LH2O tanks, of anyone else face the same issue as me, that's the solution.
  6. It wasn't Tundra, can you check my mod list to see which one is causing the issue? https://imgur.com/g5T4Qst
  7. Yeah that's what I thought, just deleted IFS and didn't work, I suspect that the issue is with Tundra Exploration.
  8. So to be clear, that's how the mod is intended to work, a tank for LH or LM and another for the O, it doesn't hold both on a single tank, I need to write my own configs then. I'll check the links anyway. Edit: What I'm trying to say is that in game, none of the tanks holds LH2Ox or CH4Ox. Only each one separately
  9. I'm running the latest version of Cryogenic engines with Cryotanks, but the tanks holds LH and O or LM and O separated, I need to use one tank for LM/LH and another for O. I suppose that's not the way that the mod works. Any idea. I can provide more info if needed.
  10. Hi, is there a discord server where I can join? Or something else to get in contact with the developer team other than the forum.
  11. Now, the sky on JNSQ kerbin is black when flying, what's causing it? I'm using 1.10.1 with JNSQ as main system and GPP with GPP Secondary.
  12. Is there a unorthodox way of fixing the scatterer not showing on map bug? It's also affecting the planets on JNSQ and it's a little frustrating.
  13. So if I understand correctly, this mod replaces the stock system right?
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