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3 NeutralAbout randomspacedude
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Rank
Lockheed Martin C-130 hercules
Profile Information
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Location
Dres
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Interests
Planes in ksp and c-130s
Recent Profile Visitors
185 profile views
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[1.11.x] - Modular Kolonization System (MKS)
randomspacedude replied to RoverDude's topic in Add-on Releases
poggers- 10,401 replies
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- colonization
- gameplay
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(and 1 more)
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[1.11.x] - Modular Kolonization System (MKS)
randomspacedude replied to RoverDude's topic in Add-on Releases
wait is it for 1.11 now- 10,401 replies
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- colonization
- gameplay
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(and 1 more)
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it is
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Community Mun Base and station
randomspacedude replied to randomspacedude's topic in Challenges & Mission ideas
download 1.11 -
Community Mun Base and station
randomspacedude replied to randomspacedude's topic in Challenges & Mission ideas
So you don't have to connect to the main base but its should be close to the base like within 10 meters of a single module -
Community Mun Base and station
randomspacedude replied to randomspacedude's topic in Challenges & Mission ideas
so you gonna contribute -
Community Mun Base and station
randomspacedude replied to randomspacedude's topic in Challenges & Mission ideas
no just cause not everyone has the dlc -
Sound interesting
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So the point of the challenge would be to share a save and one by one add different module to a Mun base and space station, hopefully ending up with a awesome looking base. No mods, v1.11. The goal for modules is 15 base modules and 15 station modules. Each person can add one module to both the space station and base that way everyone can have a module and you can add a flag with your username or pfp if you want. https://discord.gg/a67XFJ3cks The modules don't need to be connected but they should be close
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Are there any mods for kerbalism that removes science time
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Hey mort if it's easy and doesn't screw things up is there any way you could have a setting to use the old science system and disable science time and storage
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randomspacedude started following Matt Lowne
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I've had the breaking ground expansion for about a year now and i still can't figure out how to build propellers and helicopter so if people could post either example designs or how to build one that would be great.
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[1.11.x] TETRIX TechTree 2.7 and SIMPLEX TechTree 1.17
randomspacedude replied to theJesuit's topic in Add-on Releases
Amazing mod by the way -
randomspacedude changed their profile photo
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[1.11.x] TETRIX TechTree 2.7 and SIMPLEX TechTree 1.17
randomspacedude replied to theJesuit's topic in Add-on Releases
is it compatible with ksp intersellar extended