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Kochi

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Everything posted by Kochi

  1. yup dont see any problem with it Since neither me or dan is making an update soon i dont see a rush to do that rn
  2. Heya people From now, I'll be readopting the mod together with @dangaffa. Nothing New at the moment due to my focus being on a new mod I'm working when that's finished I would like to rewrite the mod to fix many of the bugs and just give an uplift to what it looks like. Github Page: GitHub - dangaffa/RSMP: Remake of SWE. (Srb Waterfall Effects) Spacedock Post: Solid Rockets Waterfall Effects on SpaceDock I would like to apologize over the drama with the mod being taken down and thank @JonnyOThan For Providing most of the Mod Support on the thread. Thanks for your understanding
  3. lil late but i have a version on my github i made some time ago kochiBR/katniss-baikonour-for-KSRSS (github.com)
  4. I am excited about the Multiplayer feature so chaos will ensure even in space
  5. Niako you crazy son of a poodle you did it
  6. Its nothing important its just module manager screaming about more then one pass specifier that i put to ensure no other plume configs get activated with it
  7. Could you post the images on imgur because the images arent loading
  8. Gonna fix that right away on the git also could i see your log so i know what exactly is causing those errors ? its due to the flip flop in development i already asked Adiri to delete the old one since im the one who will maintain the mod for now on
  9. SWE UPDATE 2.4 Changelog: Bug fixes Removed Main plume particles Tweaked plumes SPACEDOCK GITHUB Any bug fixes can be reported via this forum and the github issue function i will hopefully Fix any Problems almost imedeatly
  10. Do you have 0.8X waterfall version
  11. i have narrowed this down to Real plume not working or not being installed correctly im gonna try to minimize Dependencies on 2.2 that is coming SoonTM
  12. hmm im gonna simulate this later see if SWE is incompatible with Stock waterfall
  13. that was an experiment from Lemon to add a burnout effect im gonna remove it next update The separation motor effect is defined by a timecurve im working a new template with lemon
  14. @JebTheDestroyer@Adam-Kerman@YeaiMakeMods@Rodgerand any person who has a problem in SWE Try to delete the current SWE file on ur system and download a new one from spacedock and see if the problems stoped
  15. ye could you post the log and some pictures of the problem
  16. yea waterfall and CD have some weird interactions
  17. yea im fixing the AJ260 vernier plume Also you need to delete the old SWE and put the new one otherwise it breaks
  18. i would suggest getting the latest waterfall version
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