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Rig_Borin

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Everything posted by Rig_Borin

  1. When the kerbal is in EVA, the timer only displays minutes and seconds, not hours. Is that how it should be? And if the ship runs out of supplies, a few time passes, then the kerbal leaves the ship and returns, the timer shows 15 days again. But if you wait, the kerbal grouchy at correct time (after really 15 days from lost supplies, not as shows).
  2. You are probably right. I shouldn't think of supplies as food only.
  3. No no. I'm not trying to starve the little green critters! I like them! As I remember, in Snacks with default settings, 1 kerbal eats 3 meals a day, if random meals are turned on, he can eat 2 times more, up to 6 meals. It turns out 3-6 kg per day. So I asked that question.
  4. A little observation. 1 kerbal eats 10.8 meals in 1 day. 1 meal weighs 1 kilogram. Therefore, 1 kerbal eats 10.8 kilograms of food per day (6 hours). How you think, there is too much food for one small kerbal?
  5. I looked at the game log, there are a lot of messages related to UnityEngine and the like. I loaded the last save with that scene, there were no problems when the ships approached, everything is fine. Apparently, it was a bug of the game engine.
  6. You're right. I'll try to repeat that scene in a new game and see what happens next.
  7. I found a bug. I have installed USI LS 1.4.0 on KSC 1.11 version. I loaded an old save with a ship in orbit, which has a Mk1-3 cockpit with one pilot. Created an unmanned ship to deliver various resources and habitats. Launched the drone, approached the ship. I saw that the ship has the effect that all RCSs work at once (gas jets fly out), but they do not work, and monofuel is not wasted. At the same time, it is impossible to go to the KSC, to the main menu, or switch to another distant ship, the switch buttons simply do not work. Also, I cannot save the game. I had to turn off the game using the task manager.
  8. Hello! It would be nice to add a window to view all available ships. And it is desirable that there was a warp shutdown and a warning when a ship runs out of resources.
  9. Hello there! Anyone have a problem with the game slowing down when clicking the Snacks button on the bar? I see this in Snacks 1.16 and up. When I load the save and play for a while without pressing the Vessel status button, everything is fine. Then, if I press this button, the frame rate will decrease and more and more over time. At the same time, Air, Stress and Hydrazine are disabled. Snack 1.15 doesn't have this problem.
  10. Thanks for the link. Ok, this is a mod. I know a few more mods like Final Frontier and Space Age. But I want the usual stars and statistics of the places visited of the dead kerbonauts. I think maybe a developer will release this in a stock game without mods.
  11. Dear developers, please add stars and statistics of the dead kerbonauts. I want to see where they've been in a long career. Уважаемые разработчики, добавьте, пожалуйста, звезды и статистику для погибших кербонавтов. Я хочу видеть, где они были за долгую карьеру.
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