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Posts posted by obnox twin
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A bit late(understatement) but congrats on getting thread of the year
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3 hours ago, dimdarkness0 said:
A suggestion I have to to add more weather events like a tornado. And including the thunder cloud/supercell with it. It would be really cool
This will most likely be added in future update as he still working on volumetric clouds but he is open to the idea.
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Can I ask how can I make EVE Redux volumentric clouds be on
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On 1/7/2023 at 12:51 PM, blackrack said:
It's more of a happy accident but tornados aren't out of the question
You made my inner storm chaser happy me want to help test it
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How do I remove camera preview'preview
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I am having problem might not be for mod but want some help. when or something happens I can't stage but still able to use throttle, can't check debug menu in alt menu, after doing a few burns/time warping to burn things go gray on UI and when going in menu, menu gets bugged out and can't click anything and can't right click on parts (this happens when flying block 1 SLS from craft files)
Log
Spoiler[EXC 18:17:15.842] NullReferenceException: Object reference not set to an instance of an object
SoftMasking.SoftMask.UpdateMaskParameters () (at <0435390348b6470d8166bd1c53b4b100>:0)
SoftMasking.SoftMask.OnWillRenderCanvases () (at <0435390348b6470d8166bd1c53b4b100>:0)
UnityEngine.Canvas.SendWillRenderCanvases () (at <6abb5768313b43b49a30fcef70f5d7de>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
UnityEngine.Camera:Render()
scatterer.ReflectionProbeFixer:OnPreCull()
UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper:Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(Boolean&)
[EXC 18:17:15.859] NullReferenceException: Object reference not set to an instance of an object
SoftMasking.SoftMask.SoftMasking.ISoftMask.GetReplacement (UnityEngine.Material original) (at <0435390348b6470d8166bd1c53b4b100>:0)
SoftMasking.SoftMaskable.GetModifiedMaterial (UnityEngine.Material baseMaterial) (at <0435390348b6470d8166bd1c53b4b100>:0)
UnityEngine.UI.Graphic.get_materialForRendering () (at <a6472e411f874b3ebd6709e17b5f792d>:0)
UnityEngine.UI.Graphic.UpdateMaterial () (at <a6472e411f874b3ebd6709e17b5f792d>:0)
UnityEngine.UI.Image.UpdateMaterial () (at <a6472e411f874b3ebd6709e17b5f792d>:0)
UnityEngine.UI.Graphic.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <a6472e411f874b3ebd6709e17b5f792d>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <a6472e411f874b3ebd6709e17b5f792d>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
UnityEngine.Canvas:SendWillRenderCanvases()
[EXC 18:17:15.859] NullReferenceException: Object reference not set to an instance of an object
SoftMasking.SoftMask.UpdateMaskParameters () (at <0435390348b6470d8166bd1c53b4b100>:0)
SoftMasking.SoftMask.OnWillRenderCanvases () (at <0435390348b6470d8166bd1c53b4b100>:0)
UnityEngine.Canvas.SendWillRenderCanvases () (at <6abb5768313b43b49a30fcef70f5d7de>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
[EXC 18:17:15.861] NullReferenceException: Object reference not set to an instance of an object
SoftMasking.SoftMask.UpdateMaskParameters () (at <0435390348b6470d8166bKeep getting these NullReferenceException everytime around the same time when game breaks.
If not in right area please direct me to the right forum area
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Gonna try this new lander if my game doesn't decided to crash when opening to load ships
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Update: designing a reusable rocket is hard and I need to set up com net around duna so I have good signal to dres
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1 minute ago, kspnerd122 said:
Go to Dres and Set up refueling infrastructure, no Ion Engines, All stages must be reusable
Looks like this would challange me indeed. lets do this
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1 minute ago, kspnerd122 said:
Ur all good
What difficulty do you want?
Normal please
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I need to edit my mod folder on my main computer why not be in pain and do a challenge on my mac
So Stock sytem roll but my save is modded which has quite a "few"(I do quite have a lot of part mods mainly Nerta near future pack, BDB, Far future, USI-LS/MKS and station parts stuff) part mods but none the give infinite fuel. (I can add the mod list if need be) -
Congrats to those people who won
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On 11/1/2022 at 12:03 AM, Space Kerbalisation Tech said:
Is there something that can be downloaded or a workaround that lets Mac users enjoy this brilliant mod? I know it says in the OP that macOS isn't supported, but I would really like to run this mod in my install. For reference I am using a 24-inch iMac with an Apple M1 chip running macOS Monterey. Thanks in advance.
Same here its nice there is another mac user
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Did anyone know how to make parallax run on mac?
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Yes amazing nice to see little references to other stories like Emkio station.
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So does anyone know how to make parallax run on mac? (Yes I want my mac to run slow)
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2 hours ago, Gameslinx said:
MacOSX cannot be supported as Apple has discontinued support for OpenGL. Version 4.3 required.
Hmmmm lets see if I can run it but what can I do to make it supported?
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1 hour ago, Dreamanchik said:
so im having issues with galaxies unbound and parallax. my game loads properly but then it just stuck on this sun orbiting planets loading screen. i've heard that parallax doesnt work with most of the planet packs. Will there be support for GU and/or other planet packs? if so, can i do something with it? maybe like create a config file?
Can I see a ksp log? And whats your mod list?
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1 minute ago, Gameslinx said:
I have something in the works, but no, not yet
Ah okay Cheers. If its in the testing phase I am happy to help out
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I normally play on a mac will there be a way for things to be compatible with macs? If no I can live with it
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I am wondering is there any guide that can help me make crew elevators for my rockets as I am confused on what to do
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On 9/5/2022 at 10:00 AM, Wizard Kerbal said:
Flew my first mission on PC. I still don’t know what the small throttle adjust/throttle all the way down buttons are so I did it all at full throttle.
Left shift and left control
What I did yesturday is finally figuring out causing ksp to freeze while launching a vehicle because my computer doesn't have much ram which I need to remove some mods and launching benjee10 new orion mod to my munar station as its first crew which the crew will conduct experiments and test how long they can last without going space crazy
Today: I went back on ksp as after few launch failures definitely not related of me not strutting stuff down I was confused when my active vessels said there is only 1 when I check the tracking station my mun station vanished luckily it was not crewed but the kraken ate my mun station now I have to build a new one
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I can't find the 5 segment booster and RL-25 engine
Unless its detected the BDB and photon corp mods.
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2 hours ago, Wizard Kerbal said:
Flew my first mission on PC. I still don’t know what the small throttle adjust/throttle all the way down buttons are so I did it all at full throttle.
Left shift and left control
What I did today is finally figuring out causing ksp to freeze while launching a vehicle because my computer doesn't have much ram which I need to remove some mods and launching benjee10 new orion mod to my munar station as its first crew which the crew will conduct experiments and test how long they can last without going space crazy
Kerbal Space Program 2 Release into Early Access Feb 24th
in 2022
Posted
I don't think so as most games won't have a discount on launch. but me don't know till we see.