-
Posts
180 -
Joined
-
Last visited
Reputation
73 ExcellentContact Methods
-
Twitter
twitter.com/justneebel
Profile Information
-
Location
Milky Way
-
Interests
Austrian (he/him) | astronomy & space | gaming | photography
Recent Profile Visitors
1,814 profile views
-
Let me quote what's written on the very first page, in the FAQ: So, BDB parts aren't actually overpowered, they are just as powerful as the stock parts. That means you might want to consider scaling up your solar system, I don't really see why that would be in conflict with any mods. There isn't really a way to "nerf" all the parts in the game to achieve a realistic performance, which makes sense because just increasing the solar system size is a lot easier.
-
[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Neebel replied to Gameslinx's topic in KSP1 Mod Releases
Wait really? I honestly had no idea, that's great news!- 1,615 replies
-
- kopernicus
- beyond home
-
(and 2 more)
Tagged with:
-
[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Neebel replied to Gameslinx's topic in KSP1 Mod Releases
So realistically, this mod is dead and forgotten now, isn't it?- 1,615 replies
-
- kopernicus
- beyond home
-
(and 2 more)
Tagged with:
-
Quick question, Waterfall Restock isn't a dependency of RWE anymore if I understood that correctly, but will it conflict with RWE or not? If not, is there any point in having Waterfall Restock and/or Stock Waterfall Effects installed together with RWE?
- 80 replies
-
toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Neebel replied to Gameslinx's topic in KSP1 Mod Releases
Gotcha, thanks!- 2,841 replies
-
toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Neebel replied to Gameslinx's topic in KSP1 Mod Releases
Heyo, quick question, is it still true that Parallax is better not to be used alongside Planetshine? Last time I asked was ~1.5 years ago so I just want to know if anything changed.- 2,841 replies
-
toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Neebel replied to Gameslinx's topic in KSP1 Mod Releases
Parallax 2.0 is awesome, congrats on the release! You got me playing KSP again after a break. Quick question though, Planetshine is still not recommended to use alongside Parallax, right?- 2,841 replies
-
Neebel changed their profile photo
-
I'm not a scatterer/AVP dev, I don't know, ask someone else lol
- 1,908 replies
-
- 2
-
- astronomers visual pack
- visual enhancement
-
(and 3 more)
Tagged with:
-
So first, this issue is not CKAN's problem because they technically still work together, just not as they should, and sorting out these kinds of issues is not duty of the CKAN devs. Which brings me to your second question: AVP and most other visual packs basically just use outdated configs which were made out-of-date by the new scatterer versions. That's why the atmospheres look all weird. This just happens whenever major changes are done to a mod that is a dependency of many other mods. The only way to currently use the newest scatterer versions is by just downloading scatterer, EVE and whatever else you want with their respective default configs and not get any packs like AVP or Spectra. Still won't work with OPM though because their plantes will still look weird from their outdated configs.
- 1,908 replies
-
- 1
-
- astronomers visual pack
- visual enhancement
-
(and 3 more)
Tagged with:
-
toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Neebel replied to Gameslinx's topic in KSP1 Mod Releases
Great to hear, thanks for the answer!- 2,841 replies
-
toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Neebel replied to Gameslinx's topic in KSP1 Mod Releases
Looks awesome, can't wait to see this in game! One humble question, can we expect a Beyond Home update to the newer Parallax and KSP versions anytime soon?- 2,841 replies
-
- 1