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Everything posted by Ares27

  1. Nuclear salt water, it's a mixture of water and uranium/plutonium salts. Check out this video by Scott Manley if you're interested : https://m.youtube.com/watch?v=cvZjhWE-3zM
  2. This mod it's already compatible with the current version of the game, when you see a "+" (1.11+) it means that this version is compatible from that specific release of ksp (in this case 1.11) up to the latest version of the game.
  3. This mod provides configs for the SRBs but you also need real plume.
  4. Hey, I've seen your roadmap and I know you may not be interested in Soviet engines, but I've an engine worth adding IMO. The RD-270 is a bi-propellant rocket engine with very good thrust (about 80% of the thrust of the F1 and almost half the weight) and a good ISP (301 s asl ). It's the first full flow staged combustion cycle rocket engine and is the largest rocket engine ever built in the Soviet Union. Also I don't know of any mods that add this engine.
  5. WOW, congrats for the release, seriously, thank you for this fantastic, fun and incredibly detailed mod.
  6. Hey Beale, what software do you use to make this incredible parts? The RD-262 looks amazing, can't wait to have it in-game
  7. I know it's a classic but... Ah, and "Live and let die" by Wings.
  8. I don't think TUFX is the problem, I'm pretty sure it's kopernicus, with the latest releases I get this weird shadow but when I downgrade it the problem disappears (to fix this problem I'm using version-75 btw)
  9. That's one of the coolest things I've ever seen on this forum, you got a new follower Erm...Can you share your modlist and the starclipper .craft file?
  10. Maybe I found the problem, with kerbalism simplex you need Simplex resources for NFE to work. Thank you @mikegarrison for the hint
  11. That's really interesting, It's always good to see the community involved in a project. Personally I think it's a great idea and I love searching for reference photos
  12. That's a strange problem, can you post your ksp logs?
  13. After a short tutorial I got a few of the KSPIE reactors and thrusters working. Please uninstall KSPIE and see if NFE works, they handle the same things differently and maybe they interfere with each other
  14. So it's not a dependencies problem. You have KSPIE installed, can you use its reactors?
  15. Yes, you're supposed to see this icon Please can you post your mod list (use the spoiler tab)
  16. Are you sure that the reactor is fuelled? You need nuclear fuel and a place for the waste.
  17. I've been thinking about this for a while but I'm terrible with blender, if you decide to proceed I want to offer my help with the balancing, config files and localizations.
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