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Mythical

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Posts posted by Mythical

  1. On 2/13/2022 at 2:34 AM, Lisias said:

    Hi.

    I just fired up a test bed using the latest KSPe, MM/L and UbioWeldingContinuum after updating it to the latest version of KSPe, and apparently it's working fine. The latest KSPe has some fixes, better memory footprint and slightly better performance, so perhaps this would be the issue for you guys?

    Anyway, I did a quick update on the thing:

    • Theoretically it still aims KSP 1.4.x, use it on newer KSP at your own risk :P  - i.e., I didn't added any support for Parts with Variants, your mileage will vary.
    • Handling configuration files are slightly more convenient now.
      • Doesn't affects current installments, don't worry.
    • I didn't bored to check if this stunt would work with canonical ModuleManager
      • I remember doing some changes on the MM support once, but don't recollect what I did.
    • You will need the latest KSPe version - this DLL will not work with older releases.
    • It's still a interim, non-official fork intended to fill a gap while someone else doesn't takes it properly. ;)

    Links:

    If even with this last release you have problems, please publish your KSP.log on dropbox, google drive or something and send it to me for inspection.

    Ping @Fwiffo - sorry being so late!

    i'll give this a shot this evening, i'll let you know if it's still not working - i'm really gonna need this mod for some of the things i'm doing in this save

  2. 45 minutes ago, Astrion said:

    @Mythical What planet pack is it from?

    My own! It's called Distant Lights, it's a big work in progress, but it's a binary system between a red dwarf and a white dwarf, with like 20-25 landable bodies to be once it's all done

    I'll likely make a development thread here on the forums once I put out the first playable alphas (likely within a week or two)

    In the meantime, though, I may post some more things on this forum thread

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