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davide96

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Everything posted by davide96

  1. Hi again, I found something on internet and there is a mod called "KoS" where you can inserto some script for the reentry guidance (I don't have the RO mod and I don't know if it's a requirement). Anyway I read something about the ap and pe, like the ap = 300km and the pe= 60km, is that true??
  2. Hi guys I have a question about the crew rodan pod and the cargo pod too, after the launch how to make it correctly (maneuvers and rendezvous) to the ISS? Wich engine you use?
  3. I'm using the benjee10 shuttle, do you have a technique for reentry? Or I don't know if there are some videos explaining
  4. Hi thanks for answering, Yes I started playing after a long time, I don't have FAR but I will install it, and yes I have deadly reentry but I didn't understood how does it work. IRL stands for?
  5. Hello everybody, I'm struggling with the re entry heating problem, because I've installed rss but when I use for example the shuttle to come back from the ISS, the overheating start to destroy my vessel, is there a mod that reduce the heat during the re entry ?? Thank you very much. I hope I posted in the right section
  6. not working in the version 1.12.5. Any help please???
  7. Hello guys, I'm trying to find a solution, but I'm not able to do it. I'm trying to change the orbital properties (inclination, eccentricity ecc...) of the planets (stock system) to mach the real ones. I know that there are a lot of mods, but these mods apply some name chaneges to the planets wich I don't like. can you please help me??
  8. very nice pics man....are you using a stock dim system?? @Damon can you please help me?? I just want to put a little blit of more fuel in the crew/cargo rodan
  9. hello, can I maintain the original names??? the mod is amazing, but to be honest I don't like the names =D. Is there a way to do it???
  10. Hi guys, I have a question, how can I modify the amount of default fuel for the cargo rodan? because I can't find the CFG file with all the fuels. thank you in advance
  11. Hello everybody, I have the kerbol system rescaled with sigma dimension and RESCALE at 10.6x (real dimension) but I'm not able to get the red cross. can somebody help me to solve this issue???
  12. Hi guys, I have a question, how can I modify the amount of default fuel for the cargo rodan? because I can't find the CFG file with all the fuels. thank you in advance
  13. hi all guys, I have a question, how can I modify the quantity of the fuel in the falcon 9 first and second stage?? and in the crew dragon hoc can I increase the quantity of monopropellant? it seems that I'm not able to find the correct cfg file in the "tundra exploration" folder. thanks guys
  14. hi all guys, I have a problem with mechjeb, after 1 year without playing I started again with ksp, but when I use the throttle limiter function it does not work, IDK what I'm doing wrong, can ypu please help me to fix this problem??
  15. hi, I have always the same issue...I'm not able to attach the solar panel truss, because they start to float away... @benjee10
  16. "As for attaching parts together in space, that's an exercise left up to the reader" I didn't understand that part. Sorry
  17. Is there a way to download the revamped version as a pre-release? And if i want attach the solar panels in space, how can I guide the panels in their position?, with the help of what? There's no canadarm/kerboarm compatible with the version 1.12.2, and I find that htrobotics it's very wobbly
  18. hi I have downloaded from gitub but it's the version 0.2.5 the only one available from 25 Jun 2021, but i don't have the revamped parts
  19. hi, thanks for answering, I have the problem only with solar panels, but I noticed that in your screen you have more parts than me, what mod or mods are you using? habtech or habtech2??
  20. hello, I have a problem with this mod. the solar panels once docked with compact habtech2 docking mechanism, for some reasons they start to float away please help me help me help me @benjee10
  21. I hope that this is not a dead project..because the sguttle, the habtech and the redirect are amazing mods. @benjee10
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