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Everything posted by pyropelush
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[1.12.x] GPWS - Warning System for Planes Updated
pyropelush replied to linuxgurugamer's topic in Add-on Releases
I'm really sorry for posting on an 'old thread' but I just have to say that it's a very nice mod. It has genuinely helped me out in certain scenarios with the callouts , It's also just very nice to hear "TERRAIN TERRAIN, PULL UP" when I've messed up. Thank you for this really cool mod. I really would recommend others to get it! -
That's nice. This is a Windows laptop so I'm unsure. I might reinstall KSP cause I have it saved on my School Google Drive.
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It was a very interesting sight really, I only got like 5 - 7 fps per second. Truly weird. I SHOULD'VE tried running the game in windowed mode and just scaling the entire window down but yeah. I used a performance enhancers mod and graphics and visual effects were set at their lowest mode.
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Just been lurking, that's all.
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If you're talking about me then I didn't remove them. IG it was automatic I'm speaking through the FABLED laptop right now, I had to wipe all images because they were searching laptops for unallowed programs.
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I haven't done anything yet. I'm about to set up my "T Flight Hotas X" so I can play KSP with this cool joystick. It's gonna be fun 8)
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Possibly I've seen too much. KSC, I know too much.
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Tried it out, I'm using one of the versions from 2013 since I'm running 0.22. It works great and improved performance a little better, I have V-Sync on with this as well.
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Will do.
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Welcome! print("Hello World!") lol
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What’s the most “Jeb” thing you ever did in ksp?
pyropelush replied to Hyperspace Industries's topic in KSP Discussion
I was a little hasty on building a vessel to fly to the Mun and so I forgot to bring landing legs, no problem. I landed on the Mun, did some stuff and left. I was back in re-entry and realized that I also forgot to bring parachutes. I made my crew jump out mid-flight and parachute down to Kerbin. -
Oh hey all, I'm just showing off my new build that uses Hullcam VDS Continued. Wait. I've been fooled. I spent an hour making a Hullcam/NeptuneCamera hybrid. (Alternate title for this thread, "local idiot spends one hour in blender making a fake hullcam vds part") Also yes, It does actually take photos.
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Made a better version.
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I made a gif with NeptuneCamera.
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Certainly. o_o
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[1.11.X] Neptune Camera - Basic Camera Utility [4.0][14.02.2021]
pyropelush replied to Beale's topic in Add-on Releases
Hey there. Sorry If I'm bumping or anything like that, but I think I may have a solution for your issue. In my config files for "Opal Visible Light Camera", the module for NeptuneCamera was commented out for some reason. I changed this and now the camera loaded and took pictures fine. Unsure why this happened but maybe check your part's configuration files? -
Yeah, I'm setting my sights for Duna next. Let's hope my computer holds together.
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Got into orbit around the Mun. Don't mind the camera.
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Good work.
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This is only viable in good situations as turning the camera towards kerbin brings it back down to 15 lol.
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Don't answer that actually. I spent some time in the config files and boosted KSP to a nice 30 fps.
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If anybody has some configuration tips so I can adjust KSP more to a potato laptop then that would be awesome, lol.
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IM PLAYING KSP IN CLASS AND YOU CANT STOP ME. *Duke Nukem theme plays.*