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Camelhairs06

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Everything posted by Camelhairs06

  1. I'm probably doing something wrong but I can't find the RO patches in the download. Could you let me know where they are? I've tried loading the game with it installed but it says no RO thanks. Nevermind, found it on the github download.
  2. How do I do this? I have... MODULE { name = ModuleEnginesFX engineID = CenterOnly And ... MODULE { name = ModuleEnginesFX engineID = AllEngines When I do @MODULE[ModuleEngines*] It will obviously try to change both of them, how can I make it so I have 1 @MODULE for each of these without effecting each other? Thanks.
  3. I am writing RO configs for an engine that has two modes (AllEngines) and (CenterEngines). They each have their own ModuleEngineFX module. Im not sure how to choose one or the other when i do ... @MODULE[ModuleEngines*]
  4. I am using my own parts and put together they come to 124t dry but only in the VAB. If i launch it even with no propellant onboard, the Start and End mass show up as 64t while in flight (anywhere outside VAB). This happened to anyone else before? Im playing RO, RSS and REX
  5. Could you tell me which mod it was conflicting with? I'm having this issue also.
  6. How can I change a specific parts drag. I have tried changing the Minimum, Max and the drag coefficient. None of which seemed to do anything.
  7. I'm editing a cfg file for a starship model. the nosecone and fuel tank are seperate parts so I need to be able to increase the nosecone drag and decrease the Fuel tank drag to make it stable during a bellyflop.
  8. I have tried changing the minimum and maximum drag but they dont seem to make any difference. I am playing 1.11
  9. Hi. I'm trying to Export a part and I'm getting an error message. I'm using blender 2.91. Python: Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 2.91\2.91\scripts\addons\io_object_mu\export_mu\operators.py", line 81, in execute return export_mu(self, context, **keywords) File "C:\Program Files\Blender Foundation\Blender 2.91\2.91\scripts\addons\io_object_mu\export_mu\operators.py", line 34, in export_mu mu = export.export_object (context.active_object, filepath) File "C:\Program Files\Blender Foundation\Blender 2.91\2.91\scripts\addons\io_object_mu\export_mu\export.py", line 173, in export_object mu.obj = make_obj(mu, obj, "") File "C:\Program Files\Blender Foundation\Blender 2.91\2.91\scripts\addons\io_object_mu\export_mu\export.py", line 116, in make_obj return make_obj_core(mu, obj, path, muobj) File "C:\Program Files\Blender Foundation\Blender 2.91\2.91\scripts\addons\io_object_mu\export_mu\export.py", line 105, in make_obj_core child = make_obj(mu, o, path) File "C:\Program Files\Blender Foundation\Blender 2.91\2.91\scripts\addons\io_object_mu\export_mu\export.py", line 116, in make_obj return make_obj_core(mu, obj, path, muobj) File "C:\Program Files\Blender Foundation\Blender 2.91\2.91\scripts\addons\io_object_mu\export_mu\export.py", line 105, in make_obj_core child = make_obj(mu, o, path) File "C:\Program Files\Blender Foundation\Blender 2.91\2.91\scripts\addons\io_object_mu\export_mu\export.py", line 116, in make_obj return make_obj_core(mu, obj, path, muobj) File "C:\Program Files\Blender Foundation\Blender 2.91\2.91\scripts\addons\io_object_mu\export_mu\export.py", line 105, in make_obj_core child = make_obj(mu, o, path) File "C:\Program Files\Blender Foundation\Blender 2.91\2.91\scripts\addons\io_object_mu\export_mu\export.py", line 116, in make_obj return make_obj_core(mu, obj, path, muobj) File "C:\Program Files\Blender Foundation\Blender 2.91\2.91\scripts\addons\io_object_mu\export_mu\export.py", line 105, in make_obj_core child = make_obj(mu, o, path) File "C:\Program Files\Blender Foundation\Blender 2.91\2.91\scripts\addons\io_object_mu\export_mu\export.py", line 116, in make_obj return make_obj_core(mu, obj, path, muobj) File "C:\Program Files\Blender Foundation\Blender 2.91\2.91\scripts\addons\io_object_mu\export_mu\export.py", line 84, in make_obj_core muobj = type_handlers[type(obj.data)](obj, muobj, mu) File "C:\Program Files\Blender Foundation\Blender 2.91\2.91\scripts\addons\io_object_mu\export_mu\mesh.py", line 316, in handle_mesh muobj.shared_mesh = make_mesh(mu, obj) File "C:\Program Files\Blender Foundation\Blender 2.91\2.91\scripts\addons\io_object_mu\export_mu\mesh.py", line 234, in make_mesh mumesh = make_mumesh(mesh, submeshes, vertex_data, vertex_map, num_verts) File "C:\Program Files\Blender Foundation\Blender 2.91\2.91\scripts\addons\io_object_mu\export_mu\mesh.py", line 204, in make_mumesh if tangents[0] != None: IndexError: list index out of range location: <unknown location>:-1
  10. I have a question: Is there a way to prevent Realism Overhaul from preventing thrust through Timewarp?
  11. I'm not sure if I'm doing something wrong but when I try and Timewarp with the Daedalus engine, it sets my throttle to zero and then the engine stops. I have got quite alot of mods installed so might just be an incompatibility issue. Thanks for any help!
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