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Fangio

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  1. if you have any old gmax files you can convert it for example to blender: see here
  2. If you have old GMAX files and you want to export them for use in modern games... Needed Files: FS2004 SDK GMAX MSXML 4.0 Service Pack 3 ModelConverterX First install the fs2004 sdk gmax setup (we only need the folder plugins). Copy all files from the sdk folder **plugins** to your main gmax .../gmax/plugins folder. Install the MSXML Package. Second open GMAX and export your model into the (Flightsim Aircraft Object (*.MDL)). At least import the exported "*.MDL" model into "Modelxconverter" and export it at any format you needed (for example in the "*.3ds" format). Import the "*3.ds" exported model into Blender and enjoy.
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