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Everything posted by Anachro
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Not have KSP installed but still think of Tantares in real life all day...
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Kitbashing nightmare revealing the payload...
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3...3MV?! btw, is there a solution for 1.5m diameter fairing? This is among issues which rescale could not solve
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Procedual Tank However I can only create a standard liquid fuel + Oxidizer tank with it, not a Hydrogen one, so the Delta V of it is just not ideal.
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Tax time Daydreaming about Soyuz returning capsule got RCS
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A.P.U.S. Aerospace Passenger and Utility System
Anachro replied to NESD's topic in KSP1 Mod Releases
Procedural Parts the only short coming of this is its cost the custom fuel tank costs 30000, approaching the cost for a Soyuz launch -
A.P.U.S. Aerospace Passenger and Utility System
Anachro replied to NESD's topic in KSP1 Mod Releases
A parachute with soft-landing rocket http://buran.ru/images/jpg/cliper05.jpg Parom space tug help orbital maneuver of Kliper MAKS -
Can we have SMERCH? It's a large LH2/LOX upper stage/space tug at first time as a modern replacement of Blok V for N1. Later it become a upper stage/interplanetary transfer stage for possible Lunar or Mars mission for Energia/Vulkan. It would be similar to the existing N1 Blok V except it uses Tantares LH2 and having a Hydrogen vacuum engine , RD-57
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Can we give NK-33 a shrouded variant and have a sea-level RD-120 for Soyuz 2-3 ? It would be a small tweak yet give possibility to many heavy payloads on basic Soyuz design. Like Kliper and Parom or Progress M2 Glory to the advanced soyuz LV!
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I'm using JNSQ(2.7x Kerbin) and I am having trouble with reentry of VA. In theory the 2000k heat resistance of the capsule is enough for JNSQ atmosphere (which is 85000km, with minimum orbit velocity of 3850m/s). And I tested the Making history Gemini which has a similar design with VA, and it just can survive the reentry. Finally, I find that VA heat shield is not insulating the heat as good as stock ones. Is it intended?
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In the case that I only need the soyuz part of this mod, so the category (I mean the tiny plus button in the corner of each part) doesn't seen really helpful. How can I disable it? etc. the elevator in full slider just exceed the top of the service towel of soyuz.
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Can we have these sphere stack back? It think this just can't be a better definition for Soviet/Russian style engineering. Multiple spheres stack in absurd geometric position. We can just restore the old vega space station fuel sphere or make this looking a B9 part switch variant.
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Explore further possibilities of this mod.
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I think this is what you looking for @Reimu Hakurei there're bunch of useful decorations that adapts Tantares soyuz from Contares RUS [1.10.x] CSA Contares 'RUS' 2.0.15 - Add-on Releases - Kerbal Space Program Forums (Maybe we can adopt these?)
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Can we have optional side hatch or mounting points for soyuz? That will definitely make it more complex but mean while allow so many further possibilities to exist. Like L3 1963 the soyuz lander Or L1 Podsadka: early L1 with a inflatable hatch on the side Or regular soyuz with extra backup rescue hatch\ parachutes
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Problem solved! Reentry is really something that you can dig into! And sadly 1000h of stock experience didn't taught me that lesson.
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Seems that many stock standard parts cannot withstand the JNSQ reentry so how should I set the lower heat endurance from 2000k to? 2400k? 3400k?
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Hope for some improvement for TKS current TKS just borrow RCS thrusters and Docking radars from soyuz while in reality, the Chelomei solutions are so different Not just because want to be more accurate But don't you think these little multi-thruster monsters are COOL and want the iconic little dish antennas back https://imgur.com/RI9DK51
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It's KV-1 Rescaled down to 1.1m and all Tantares parts are rescaled up to 1.5m so that the whole upper stage can fit the recently restored 1.5m R7 launch vehicle. And I find that 1.5m rescale for tantares soyuz spacecraft is also the way that you can get it closest to real life scale. https://imgur.com/UgKkQS9
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Among those FIRST steps which we should never forget.
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Orbital construction... wait a minute There're some early stage programs on manned planet orbiting. L1 (not LK-1) Early Soyuz as lunar circular complex TMK Mars manned circular station Mir 2
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Ejection seat on Vostok I think it would be marvelous to reappear this part of soviet style reentry separate landing for kosmonaut and capsule. Some Vostok/Soyuz derivants: Zenit and Yantar spy satellite series http://www.astronautix.com/graphics/w/wyantar1.jpg http://www.astronautix.com/graphics/r/resexpvw.jpg
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I heard that there used to be a 1.5m diameter B9 part switch setting for R7 upper stages, but I just never activated it successfully. After all, current scale for Vostok and Voskhod is a little bit off in Tantares. Could anyone tell me that if there is any way to restore that setting? or has been planed in future Tantares LV?
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@Beale Ever considered make UR500 really Universal? make separate core tank, side tanks, and engines. Not because build a more complicate UR500 is fun but for the first stage of UR500 is modified as third stage of UR700. Then with RD-270, we can build UR700 use tantaras only!
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