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kennyc222

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Everything posted by kennyc222

  1. it seems a bug! As I tried to run the same thing but it gave me the same error! tried to reinstall the whole KSP2 game but doesn' work!
  2. good work! I can't wait for 0.2.1.0 to be released!
  3. I want more! I want more missions! All primary missions are done and the Secondary mission is nearly done too! The only problem is the game is slowing down and lagging over time and more crafts are built! Thanks for the update! and I love it!
  4. Thanks so much! FInally docking is back!
  5. OMG! I know Orbiter! Way before KSP 1 and 2, I used this to fly some ships! Now I wan this feature to have appeared in this mod too for ksp2!
  6. I desperately need Colonies, so that I can build and launch the ship on Mun/Duna/Ike/Moho/Laythe/Vall/Tylo or beyond (except Eve!), so that I don't have to build a very heavy ship and launch from Kerbin every time! Save my brain cells and my PC workload! so I will use Mun as a base to build some lightweight ships!
  7. yeah I think this mission is nut, my PC and my brain cells will be very stressed about this mission too! It will have tons of lag of the gameplay!
  8. It works for me too! While I'm waiting for Autodock feature from K2-D2 for Science (0.2 of KSP2)...this trick saves my life! For my mothership system!
  9. That will be great for docking! As I need auto-dock but i don't need the AR...As AR just obstructs the view. Just add the docking back without the AR. I'm now in Jool as I need a Mothership-boat system to get the kerbals on its moons! Even for returning missions of Eve and Duna too! For one way trip, I don't need a mothership system, but for a return (especially with Kerbals), I need a mothership
  10. Yeah! I will try again tomorrow! but i can't wait for this as I desperately need those..so I installed them manually and they work!
  11. thanks but this error message appeared again using ckan: " About to install: * Node Manager 0.7.1 (spacedock.info, 57.4 KiB) Downloading "https://spacedock.info/mod/3366/Node%20Manager/download/0.7.1" Finished downloading NodeManager 0.7.1, validating and storing to cache... Trying to install NodeManager 0.7.1, but it's not downloaded or download is corrupted Error during installation! If the above message indicates a download error, please try again. Otherwise, please open an issue for us to investigate. If you suspect a metadata problem: https://github.com/KSP-CKAN/NetKAN/issues/new/choose If you suspect a bug in the client: https://github.com/KSP-CKAN/CKAN/issues/new/choose "
  12. Thanks so much! Now I can use it for Science...I have a problem, unable to download and install it using Ckan as it appears an error message " About to install: * Node Manager 0.7.1 (spacedock.info, 57.4 KiB) * Flight Plan 0.9.1 (cached) Downloading "https://spacedock.info/mod/3366/Node%20Manager/download/0.7.1" Finished downloading NodeManager 0.7.1, validating and storing to cache... Trying to install NodeManager 0.7.1, but it's not downloaded or download is corrupted Error during installation! If the above message indicates a download error, please try again. Otherwise, please open an issue for us to investigate. If you suspect a metadata problem: https://github.com/KSP-CKAN/NetKAN/issues/new/choose If you suspect a bug in the client: https://github.com/KSP-CKAN/CKAN/issues/new/choose " Is it only me? or happens to everyone?
  13. thanks for letting me know! THis will be helpful when more updates are out! 0.2.1 or 0.2.2..sometimes the FPS is inconsistent, it sometimes slows down the game (with lags!) over some time, unless I restart the game! I also can't wait for Colonies for next great update to 0.3.0!
  14. Me too! both of you! I think the mod needs some more time to update the node manager to support 0.2 (Science!)...without node Manager, the flight plan will not work well...As I heavily rely on Flight plan for interplanetary transfer, even if just for Mun and Minmus...save me tons of brain cells for doing a interplanetary transfer manually..HOwever, K2-D2 still works as usual for 0.2!
  15. Yep! K2-D2 needs to be updated for 0.20!
  16. yeah I want this to be fixed. without it, I can't arrive on any planet and moon beyond Mimus! Thanks
  17. The node manager is broken when KSP2 was updated to 0.2 (Science!)...may you please fix it? thanks
  18. FOR SCIENCE! CHU CHUUUUUUU! WOOhoo! Just in time for Christmas and just finished off Assassin's Creed Mirage!
  19. Let's freaking GOOOOOOO! best way to kill time during Christmas Holiday!
  20. Oh nice! Now I have something to do for my satellites which were previously just for decoration only! Just in time for Science Update!
  21. Lovely Progress! I love it! And I can't wait fot the major update for Science too! Best way to spend my Christmas and NYE! haha! The Clip is so hilarious too! Keep it up for the bug fixes and the Science! Good work Devs!
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